Computer Science - multimedia - audio, video and animation

Discipline Group: 

Computer Science

Educational Leadership and Planning for Digital Manufacturing in Schools

Desktop manufacturing systems such as 3D printers and computer-controlled die cutters have recently become affordable in schools. Because this technology is evolving rapidly, considerable experimentation is occurring as teachers explore opportunities to enhance learning across a range of content areas. Central coordination and planning can facilitate effective use of digital manufacturing technologies in schools.

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Computing with a Community Focus: Outcomes from an App Inventor Summer Camp for Middle School Students

This paper describes the design and evaluation of a one-week App Inventor summer camp for middle school students with an explicit focus on addressing local community needs. The community focus of the camp was designed to appeal to a broad range of students. We conducted an in-depth interview study to examine its impact on students' attitudes and perceptions, and supplemented this with results from project evaluation. Our results indicate that students had positive experiences in learning and creating real apps for solving community problems.

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Integrating the Computer Science and Computational Thinking in Three Rural Eastern North Carolina School Districts

Project Status: 

Active
Middle school teachers and students in three rural North Carolina school districts are engaged with school leaders and community members to integrate of computational thinking strategies and computer science dispositions into the art and music disciplines
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Developing a Model for Expanding Informal Tech Education for Underrepresented Communities through Makerspaces

Project Status: 

Active
Three middle/high after-school programs in Maryland will be trained to bring Makerspace thinking to their informal education programs to introduce a tech component and supported with a discovery-based maker course for their youth.
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Nebraska Innovative Maker Co-laboratory

Project Status: 

Active
More than 75 rural youth in grades 6-12 in rural Western Nebraska are engaged in Makerspace activities using two / main strategies; a) virtual collaborative spaces and b) robotic telepresence, to provide rural youth access to mentors.
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STEM Media That Matters: Summative Evaluation of Youth Radio’s Innovation Lab

To explore the role and impact of Youth Radio’s NEXT: The Innovation Lab, Rockman et al, an independent research and evaluation organization, conducted an external evaluation of the project.

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Upcoming ITEST Symposia in 2017

Each year, STELAR collaborates with NSF ITEST project teams to submit session proposals to education and research conferences around the country.  These sessions broaden awareness about the program and share the program's findings with others in the STEM education and research communities.  We are thrilled to announce these two ITEST symposia sessions that have been accepted for presentation during Spring 2017.  Look for us at these ITEST sessions, and connect with us on social media (@STELAR_CTR) to let us know where you will be

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Designing the Game: How a Project-Based Media Production Program Approaches STEAM Career

Numerous studies have indicated a need for a diverse workforce that is more highly educated in STEM and ICT fields, and one that is capable of responding creatively to demands for continual innovation. This paper, in response, chronicles the implementation of the Digital Pathways (DP) program, a two-time ITEST recipient and an ongoing initiative of the Bay Area Video Coalition. DP has provided low-income, underrepresented minority young people with 180 contact hours of activities in digital media production to prepare them to pursue higher education and technology careers.

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2017 NSF STEM for All Video Showcase: Research & Design for Impact

We invite you to present at the third interactive, online video showcase event, which will take place on May 15th - 22nd 2017

2017 NSF STEM for All Video Showcase: Research & Design for Impact. Share your cutting edge work by creating a 3-minute video and then discussing it with your colleagues, stakeholders and the public during a week-long interactive event.

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ASTE 2017 International Meeting

The Association for Science Teacher Education (ASTE) will be holding their 2017 International Meeting from January 12-14, 2017 in Des Moines, IA.

For information about registering please visit the following link: http://theaste.org/join-aste/

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