Over 80 underrepresented boys of color grades 4-12 in Central Texas are engaged in relevant digital maker projects, earning certification in Python, and gaining real-world experience through mentoring and cyber security workforce development activities.
Three middle/high after-school programs in Maryland will be trained to bring Makerspace thinking to their informal education programs to introduce a tech component and supported with a discovery-based maker course for their youth.
More than 75 rural youth in grades 6-12 in rural Western Nebraska are engaged in Makerspace activities using two / main strategies; a) virtual collaborative spaces and b) robotic telepresence, to provide rural youth access to mentors.
We will lead middle school students through the process of learning to use Alice to tell their story, through a guided program, and then to let them learn and explore how to create their own story using Alice in primarily Native American communities.
350 youth (grades 2-5), 100 caregivers, 16+ librarians, and 16+ engineers participate in a library education program centered on engaging youth with age-appropriate, technology-rich STEM learning experiences fundamental to the engineering process.
Each year, STELAR collaborates with NSF ITEST project teams to submit session proposals to education and research conferences around the country. These sessions broaden awareness about the program and share the program's findings with others in the STEM education and research communities. We are thrilled to announce these two ITEST symposia sessions that have been accepted for presentation during Spring 2017. Look for us at these ITEST sessions, and connect with us on social media (@STELAR_CTR) to let us know where you will be
The ACM (Association for Computing Machinery) SIGSE (Special Interest Group on Computer Science Education) welcomes colleagues from around the world to join them for the 2017 Symposium in Seattle, WA from March 8-11, 2017.
The SIGCSE Technical Symposium addresses problems common among educators working to develop, implement and/or evaluate computing programs, curricula, and courses. The symposium provides a forum for sharing new ideas for syllabi, laboratories, and other elements of teaching and pedagogy, at all levels of instruction.