This resource library was initiated by the NSF EAGER Maker Summit (http://stelar.edc.org/nsf-eager-maker-summit). A goal of the Summit was to compile a comprehensive bibliography of resources in the Maker field.
Please share your resources! The resource library will remain open to additional submissions from your own body of work, or something that you feel would be important to share with the Maker community. If you have a Maker resource to share you can upload this via the following link: https://go.edc.org/maker-resources
|Resource Title||Abstract/Description||Resource Type|
|Cultural Repertoires: Indigenous Youth Creating With Place and Story||
In this paper, we present an example of culturally-responsive making in the context of developing location-based community stories. Working with members of an Indigenous community in the Southwestern United States, we co-designed and implemented a two-week summer camp in which middle school youth used Augmented Reality and Interactive Storytelling (ARIS), a narrative-based programming tool, to create virtual community tours for the purpose of sharing the information they learned about tribally owned locations with others. We developed case studies of two groups of students ho incorporated... more
|All Lives Can’t Matter Until Black Lives Matter||
This is a story about learning STEM content and practices while making objects. It is also a story about how that learning is contextualized in one young man’s disruption of racism simply by trying to learn how gears work. Our project, Investigating STEM Literacies in MakerSpaces (STEMLiMS), focuses on how adults and youth use representations to accomplish tasks in STEM disciplines in formal and informal making spaces (Tucker-Raymond, Gravel, Kohberger, & Browne, 2017). Making is an interdisciplinary endeavor that may involve mechanical and electrical engineering, digital literacies... more
|Additive Innovation in Design Thinking and Making||
A Maker is a modern-day tinkerer and hands-on builder of DIY artifacts. Makers create their inventions wholly out of their imaginations, with the support of a rich collaborative online and in-person community. This paper describes the results from a qualitative study of adult Makers and their characteristics of collaboration in the Maker community. Results indicate that Makers exhibit a mindset of Additive Innovation. This describes the open community of sharing and learning that is the Maker community. Connections between engineering and Making are also discussed.