Maker Resource Library

This resource library was initiated by the NSF EAGER Maker Summit. A goal of the Summit was to compile a comprehensive bibliography of resources in the Maker field.

Please share your resources! The resource library will remain open to additional submissions from your own body of work, or something that you feel would be important to share with the Maker community. If you have a Maker resource to share you can upload this via the following link: https://go.edc.org/maker-resources

Resource Titlesort descending Abstract/Description Resource Type
Computational Thinking for Youth

The ITEST Small Working Group on Computational Thinking (CT) has completed its White Paper titled: Computational Thinking for Youth.  The paper aims to describe what computational thinking looks like when practiced by youth in ITEST and other NSF funded programs and how educators can support growth in computational thinking.  It shares examples of CT as observed in middle school projects.  It also shares observations in the form of a model that describes three stages that youth... more

Publications
Connecting Space and Narrative in Culturally Responsive Making in ARIS with Indigenous Youth

Attending to issues of equity in making demands that we work closely with communities, focusing on what it is made, how it is made, for whom, and in what contexts. Rather than exploring making exclusively as a pathway to STEM learning, we examine how Indigenous youth learned about and documented community-based making using the Augmented Reality and Interactive Storytelling (ARIS) platform. Drawing on a range of qualitative data, we asked: (1) What did youth learn about makers, materials, and cultural meanings in their community? (2) What were the making processes of small groups of Native... more

Publications
Debugging open-ended designs: High school students’ perceptions of failure and success in an electronic textiles design activity

Research on productive failure has examined the dimensions which are most beneficial for students’ learning of well-defined canonical problems in math and science. But failure plays an equally important role in solving open-ended, or ill-defined, design problems that have become prominent in many STEM-oriented maker activities. In understanding the role of failure in openended design tasks, we draw on Kapur’s conceptualization of productive failure and connect it to research on the role of construction in learning. We report on findings from an eight-week long workshop with 16 high school... more

Publications
EAGER Maker Summit Video Day 1 Video
EAGER Maker Summit Video Day 2 Part 1 Video

Pages