Innovation Institute
The Innovation Institute: From Problem to Product (I2) takes high school students through the entire process of inventing a device, software or other technology. This proposal makes use of a Makerspace at the New York Hall of Science (NYSCI), which is located in a community with a high proportion of
oDREAMS: Promoting Computational Thinking through Game & Simulation Design
Embedded in existing computing education and STEM courses, the project-developed curriculum--Scalable Game Design (SGD)--introduces middle school students to computational thinking through game design and advances them to STEM simulation design.
Going Green! Middle Schoolers Out to Save the World (MSOSW)
The project aims at helping middle school students understand the relationship between energy, economics, and climate change by monitoring home-energy consumption. Students use energy-monitoring equipment to assess the amount of stand-by power consumed by their home appliances and entertainment
Scaling Up Success: Using MATE's ROV Competitions to Build a Collaborative Learning Community that Fuels the Ocean STEM Workforce Pipeline
Uses MATE's underwater robotics competition to engage and support the participation of middle and high school students in STEM. Provides professional development, curriculum, and other resources to teachers. Involves industry professionals and parents.
Innovative Technology in Science Inquiry Scale-Up Project (ITSI-SU)
The goal of this ITEST scale-up project (ITSI-SU) is to address the need for research-based science materials and teaching techniques that generate demonstrable improvements in student science achievement in grades 3-12. The project will reach 264 teachers directly and 10,000 students in four states
National Robotics in 4-H: Workforce Skills for the 21st Century
Robotics and GPS/GIS in 4-H: Workforce Skills for the 21st Century is a-five year scale-up project to use 4-H clubs to prepare middle school youth for the STEM workplace. The project builds on and extends an existing research-based ITEST project by developing and testing new national curricula to
Scaling up STEM Learning with the VCL
The purpose of this project is to increase students' achievement and interest in science, technology, engineering, and mathematics (STEM) or information and communication technology (ICT) careers. The project is working with four rural school districts to provide teacher professional development and
Studio STEM: Engaging Middle School Students in Networked Science and Engineering Projects
This afterschool and summer program engages rural, low socio-economic middle school students at in rural Southwest Virginia with leaders, teachers, and undergraduate facilitators, in a technology-rich curriculum focused on energy conservation.