OUTBREAK: Opportunities to Use immersive Technologies to explore Biotechnology Resources, Career Education and Knowledge

OUTBREAK: Opportunities to Use immersive Technologies to explore Biotechnology Resources, Career Education and Knowledge

SUMMARY

Fifty-one Florida teachers and over 3,600 students will learn about biotechnology content and career options as they engage with biotech-focused, project-created computer games and related curricula.


DESCRIPTION

The University of Florida proposes to provide 51 teachers and over 3600 students with an interesting experience and opportunities for biotechnology learning. This project will create a computer-based game and supporting curriculum for promoting workforce development in the area of biotechnology; prepare teachers to implement the game and supporting curriculum through a summer professional development program; and determine how the game and supporting curriculum affects student disposition towards careers in biotechnology and understanding of biotechnology content. The project team (consisting of science educators, educational technologists, scientists, curriculum writers, and professional development providers) will collaborate with a professional game design company to design the computer game. The project will use a mixed-methods research design that makes use of case studies, pre/post test data, and comparison group to determine the efficacy of the game and supporting curriculum as a platform for improving student dispositions towards careers in biotechnology.

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PROJECT MEMBERS

Principal Investigator(s): 


PROJECT DETAILS

Award Number: 

0833521

PROJECT DURATION:

2008 - 2012

Category: 

Organization(s): 

University of Florida Gainsville, FL

Project Work State: 

Project Grade Span: 

Project Setting: 

Geographic Location(s): 

Project Status: 

Expired