Publications

Using Robotics and Game Design to Promote Pathways to STEM

Description

This research report presents the results of a STEM summer program on robotics and game design. The program was part of a three-year study funded by the National Science Foundation. Children in grades four through six participated in a two-week summer camp in 2015 to learn STEM by engaging in LEGO® EV3 robotics and computer-based games using Scalable Game Design. Twenty-eight students participated in the study that took place in a small urban community in the Rocky Mountain West. This paper reports on the results of this part of the study, specifically, how children’s computational thinking skills developed and how their self-efficacy in technology, attitude toward engineering and technology, and 21st century skills changed as a result of their participation. 
 

Citation: Leonard, J., Buss, A., Unertl, A., & Mitchell, M. (2016, November). Using robotics and game design to promote pathways to STEM. Proceedings of the 39th annual meeting of the North American Chapter of the International Group for the Psychology of Mathematics Education. University of Arizona: Tucson, Arizona.

Publications

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PUBLICATION DETAILS

Type
Conference proceeding
Author
Jacqueline Leonard
Alan Buss
Adrienne Unertl
Monica Mitchell
Publisher
North American Chapter of the International Group for the Psychology of Mathematics Education
Topic(s)
Computational Thinking
Informal Learning and Afterschool
Publication Year
2016
Discipline(s)
Computer and informational technology science
Engineering