Scientific Sensemaking: Designing Solutions for Puffin Restoration
PublicationsScientific sensemaking is described in the context of studying a three-week, sixth-grade unit on the ecology and restoration of puffins living off the coast of Maine. Students engaged with a scientific adventure story, observed local bird species, used AI and webcam-facilitated tools, designed puffin burrows, and explored data sets about puffins. Students’ ideas were elicited through discussion of the challenges faced by scientists who restored the puffins; sharing observations of chick-rearing behaviors from a webcam; critiquing and revising classmates’ burrow designs; writing about bird
Exploring the Engineering Design Process Through Computer-Aided Design and 3-D Printing
PublicationsThis publication reports on how to use engineering design to solve problems by students in Grade 6-8. It is approximately $25 per class (if you already own a 3-D printer).
Don't Swat That Fly!: Using House Flies in an Inquiry Activity
PublicationsComing soon.
The Fish Weir: A Culturally Relevant STEM Activity
PublicationsCurriculum and instructional strategies that are personally meaningful are key to engaging students from diverse ethnic and cultural backgrounds.A “one size fits all” approach to curriculum development does not always translate to accessible education for many students, particularly in science,technology, engineering, and mathematics (STEM) education. Meaningful and relevant activities that demonstrate a direct application of STEM to the lives of students or their communities can increase engagement in STEM. Specifically, students are more likely to relate to instructional activitiesthat draw