Middle school (6-8)

Lens on Climate Change: Teacher Handbook

Overview of the Program The Lens on Climate Change (LOCC) program engages middle and high school students in film production documenting the effects of climatic and environmental changes on their lives and in their communities. Middle and high school students are paired with graduate and undergraduate student mentors to research, film, edit, and ultimately screen their films and participate in a panel discussion. Each student group (4—6 students) is guided by both a science and a film mentor through the completion of the project.

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2017 Hydroponics Curriculum

This curriculum library contains materials and resources for the 2017 Hydroponics Curriculum.

  • Alignments
  • Business (Jun)
  • Business (New Development)
  • Chemistry
  • Ecological Impacts
  • Elementary Materials
  • Games
  • Inquiry
  • Math and Statistics
  • Powerpoints
  • Troble
  • Tools-Resources
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Mammal Skull Versus Reptile: What are the differences?

DRIVING QUESTION: If you find a fossilized skull, what clues tell you if it is a mammal or reptile?
LEARNING GOALS: Learning goals are for students to collect, analyze and interpret data found in 3D printed fossil skulls. Students will be able to understand what type of information fossils can provide, including the environment where animals lived and the type of food they ate. In addition, they will have a better understanding of how much information can be found from past events regardless of size and or/time periods.

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Billion Oyster Project Environmental Restoration Science Curricula 2018

Students will go outdoors to observe and document the water cycle in motion where they live. Students will also discover how they and their community impact not only the movement of water through the cycle, but also the water quality.

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STEM Mio Journey

STEM Mio aims to impact students, family and the community by engaging students in inquiry-based STEM learning, educating entire families on STEM careers and Latino role models, and preparing students for college pathways to STEM careers.

Latinos make up the youngest and fastest growing demographic in the US but remain underrepresented in STEM professions. While clearly capable, Latino students often lack familiarity with potential STEM careers, Latino STEM role models, and the college resources available to them.

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Mystery of Taiga River

This game narrative is designed to help players understand the complexities in decision-making that exist in all communities, as they investigate and propose solutions to resolve a fish decline in a small national park. As a part of this experience, students take on the role of a scientific field investigator by interviewing stakeholders, conducting experiments on how water quality affects fish life, and collecting data. They will explore the scientific method to develop hypotheses about the park’s problem and pose possible solutions.

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WearTec Curriculum Series

The Nebraska 4-H Wearable Technologies (WearTec) project was funded by the National Science Foundation's Innovative Technology Experiences for Students and Teachers (ITEST) program in October of 2014.

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Middle School Pathways in Computer Science Curriculum

CS Pathways is a 20-hour introductory computer science curriculum for middle school which builds digital literacy skills as a pathway into computer science. It is based on having students design mobile apps for social good. The curriculum was developed with NSF funding in a collaboration with teachers in Everett and Medford, MA, and is intended to be integrated into technology, engineering, science, math, library, or art courses.

 

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Experiential Learning Curricular Modules

Advancing Geospatial Thinking and Technologies in Grades 9-12 This curricular model provides an effective and accessible way of introducing geospatial technologies to students through local issues, while providing them with the skills and motivation for pursuing STEM careers that utilize geospatial technology. Learning modules include historical geography, parks and gardens, green space, crime, housing, and youth employment.

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Build a Better Book Resources

Interested in bringing the Build a Better Book project to your library or school? Look below for lesson plans and project guidelines that will help you get started.

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