300 high school students with Visual Impairments and 270 sighted students located in 13 states, along with their STEM educators and teachers of the visually impaired, use astronomy and 3D printing to bolster interests in and knowledge of STEM.
One thousand rural, suburban and urban students, grades 4-5 in MD, VA and DC, will participate in STEM simulation adventures, engineering challenges and writing exercises that include 21st century skill and delivered into classrooms via the cloud.
During the three-year project, approximately 1,000 rural and urban elementary and middle school students will engage in a broad range of project activities - from 3D computer modeling and game design (grades 4-5), to flight simulation using drones.
Three middle/high after-school programs in Maryland will be trained to bring Makerspace thinking to their informal education programs to introduce a tech component and supported with a discovery-based maker course for their youth.
350 youth (grades 2-5), 100 caregivers, 16+ librarians, and 16+ engineers participate in a library education program centered on engaging youth with age-appropriate, technology-rich STEM learning experiences fundamental to the engineering process.