Eighteen teachers from rural northeast Texas learn to program gaming components that model abstract mathematics and science activities to engage roughly 108 students in STEM learning.
Four hundred fifty middle school students from six schools in Louisiana, Maine, Texas, and Vermont will monitor home energy consumption and use data gathered to develop optimal scenarios for conserving energy and reducing greenhouse gas production.
In Texas the CommunITy Studios project will offer 70 middle and high school youths activities in information technology (IT) and science, technology engineering, and mathematics (STEM) education.
One hundred middle and high school girls from the Austin, TX area use information visualization and gaming development to make real world connections to science, math and engineering.