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The CryptoClub: Extending Learning with Student-Generated Tutorials

Project Status: 

Active
Approximately 150 middle-grade students in 15 afterschool cryptography clubs, mostly in Illinois, are developing online video tutorials that explain their solutions to mathematics and cryptography problems.
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oDREAMS: Promoting Computational Thinking through Game & Simulation Design

Project Status: 

Expired
This is a scale-up project aimed at developing Computational Thinking with 200 teachers and 15,000 middle school students while studying how face-to-face, online, and blended PD models support teachers implementing computer programming curricula.
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Going Green! Middle Schoolers Out to Save the World (MSOSW)

Project Status: 

Active
With 21 teachers and over 400 student participants, Going Green! MSOSW seeks to increase knowledge of standby power/Vampire Energy’s environmental toll by training teachers and students to measure the power consumption of appliances using meters.
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Teaching Engineering Concepts to Harness Future Innovators (TECHFIT)

Project Status: 

Expired
Up to 30 teachers from 9 middle schools in IN and SC will be trained on hardware and software technologies that they will use to conduct a 10-week after school program for over 180 students to design, build, and implement technology-based exergames.
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iDesign: Developing Technological Fluency Through Culturally-Relevant Game Design

Project Status: 

Active
In 9 urban and suburban school districts in metropolitan NYC, 10 teachers and approximately 125 youth (primarily African-American and Latino) in grades 6–9 are engaged in a yearlong serious game research and design program in after-school clubs.
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Scaling Up Success: Using MATE's ROV Competitions to Build a Collaborative Learning Community that Fuels the Ocean STEM Workforce Pipeline

Project Status: 

Active
Uses MATE's underwater robotics competition to engage and support the participation of middle and high school students in STEM. Provides professional development, curriculum, and other resources to teachers. Involves industry professionals and parents.
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SISTERS: Sustaining Interest in Science, Technology, Engineering, and Research in Society

Project Status: 

Expired
More than 100 5th and 6th grade girls from underserved communities will participate in a theory-driven, technology-rich "hands on" after-school science education program facilitated by female undergraduates and informal science teachers.
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SportsLab - Bringing Sport Research and Design Challenges into the 21st Century

Project Status: 

Active
Over 200 students (grades 6-9), drawn from diverse formal and informal educational settings will take part in an online collaborative game-based interactive environment to create a concept model and pitch for a sport product design.
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Marine Technology for Teachers and Students (MaTTS)

Project Status: 

Active
Over 70 teachers, 1800 high school students and 900 middle school students in urban and suburban RI and CT districts during the course of the program will interact with cutting edge research technologies related to exploring the global ocean.
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