Broadening Participation of Latina/o Students in Engineering Using an Integrated Mathematics, Engineering and Computing Curriculum in Authentic, Out-of-School Environments

2016 - 2021

The goals of the project are to motivate the participation of middle school students in urban and rural settings to pursue STEM and computing (STEM+C) careers. The project will develop an integrated curriculum that supports the learning of computing and engineering fundamentals through the underlying mathematics concepts. The after-school learning experiences focus on authentic work of computer engineers, student learning about computer programming, engineering design, and mathematics concepts.

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A MULTI Approach to Engaging Students and Teachers in Effective STEM Education

2016 - 2019

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by implementing a strategy that purposefully combines educational methodologies based on the Global Learning and Observation to Benefit the Environment program.

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Closing Gaps: Connecting Assessment and Culture to Increase Achievement

2016 - 2021

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by investigating ways to make science assessment and science instruction more culturally relevant to Native Hawaiians.

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Understanding the Role of Gender in Engaging the Interest of Girls in Computer Science

2016 - 2022

The project will research the effects of single-gender computer science (CS) camps and gender aligned role models within that context. During the past 30 years, there has been a decrease of women earning computer science degrees and entering the CS workforce. To reverse this trend, there has been a surge of girls only programs for recruiting and mentoring girls in CS. Despite their popularity, however, there exists only minimal research on the efficacy of these programs to grow the population of women in CS and little is known about the most effective ways to implement these programs.

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Supporting English Learners in STEM Subjects

2016 - 2020

The expectation that all students, including English language learners (ELLs), achieve high academic standards has become even more evident and complex to date as a result of several key factors. First, as the school-aged population continues to grow more racially, ethnically, and linguistically diverse, ELLs can now be found in virtually every school in the nation. Second, the science and mathematics education landscape has changed significantly resulting from the new visions in these fields, and the challenges posed by the new academic standards for all students.

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Socio-Environmental Science Investigations Using the Geospatial Curriculum Approach with Web Geospatial Information Systems

2016 - 2019
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This project will advance efforts of the innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by producing empirical findings and/or research tools that contribute to knowledge about which models and interventions with K-12 students and teachers are most likely to increase capacity in the STEM and STEM-cognate intensive workforce of the future.

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Promoting STEM Interests and Careers through Families and Museums Exploring

2016 - 2023

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by engaging in hands-on field experience, laboratory/project-based entrepreneurship tasks and mentorship experiences.

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Promoting Robotic Design and Entrepreneurship Experiences among Students and Teachers

2016 - 2022

The project will develop, implement, and assess an initiative to promote robotic design and entrepreneurship experiences among students and teachers. Each year, 16 teachers and 32 students from 8 high schools located in all 5 boroughs of New York will attend a 4-week summer institute consisting of a 2-week guided training and a 2-week collaborative robotic-product development. The participants will come primarily from schools in underserved neighborhoods with socially, economically, racially, and ethnically diverse student bodies; approximately half of the participants will be female.

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Opportunities to Learn: Creative Science Through Inquiry, a Middle Grades Teaming Framework

2016 - 2021

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by developing opportunities for students to learn creatively in science through inquiry.

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Making it Stick! Mobile Apps to Pedagogically Support Retrieval Practices

2016 - 2021

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by employing mobile technology to help up to 530 teachers and more than 9,000 students use proven retrieval experiences to improve STEM learning.

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