Design and Pitch Challenges in STEM: Merging Entrepreneurship and Mathematics Learning

2021 - 2024

To compete in a continually changing and increasingly technology-focused career landscape, students will need a deep, conceptual, and applied understanding of science, technology, engineering, and mathematics (STEM). Yet, many students, especially students from underrepresented populations, perceive  STEM to be disconnected from their interests and career aspirations. New curricular approaches are needed, especially in mathematics, that increase students’ career interest and engagement in STEM, while also supporting the learning of rich and targeted STEM content.

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An Embodied, Augmented Reality Coding Platform for Pair Programming

2020 - 2023

Augmented reality (AR) allows the real world to be enhanced, or augmented, by computer-generated objects that are “added” to the real world. For example, a clothing store may use AR to allow a customer to “see” how clothes would look on them before they are purchased. This project at University of California San Diego will use AR to create an environment in which students can practice pair programming in an AR environment. Pair programming is a software development technique in which two programmers work together at one workstation, on the same piece of code.

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Developing STEM Identity in Rural Audiences through Community-based Engineering Design

2020 - 2024

This project will develop and study an innovative community-based engineering education model to support science, technology, engineering, and mathematics (STEM) knowledge, identity, and career awareness of rural, economically disadvantaged students. The project leverages strategic partnerships between North Carolina State University, Edgecombe School District, and local industry to create an Engineering Design and Exploration course.

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Digital Mathematics Storytelling: Fraction Stories from Urban Emergent Communities

2020 - 2025

Many elementary school children in urban communities are not given the opportunity to relate what they see in school to the mathematics they see in their homes, families, and communities. This project will help solve this problem through a digital storytelling approach. It will investigate how elementary grade children can use mobile technology to create digital mathematics stories. These stories will be made from videos, photos, and audio. Students will connect mathematics from out-of-school settings to the mathematics they learn in school.

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Students Build Augmented and Virtual Reality Plant Models to Understand the Role of Design in STEM

2020 - 2024
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Student 3D Model of Milkweed

This exploratory project will study the integration of science, design and advanced technology in high school education through a set of innovative learning experiences in the context of plant science using augmented and virtual reality (AVR) technologies. Underrepresented and underserved students from both urban and rural communities will have access to novel educational tools while learning how to create 3D models of different parts of plants in small collaborative teams.

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Engaging Women in Engineering: Training Mentors to Make a Difference

2019 - 2023
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Engineering Women

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program by preparing high-achieving high school students for advanced science and math courses and eventually courses in engineering. ITEST seeks to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, and mathematics (STEM). To be globally competitive, the US must optimize the available workforce to include women in STEM.

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STEM Learning and Research (STELAR) Center: A Resource Center to Support Research and Development on STEM Careers

2013 - 2025

This Learning and Research Center will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by providing technical support to all ITEST projects, facilitating national dissemination of ITEST project outcomes, and further developing the ITEST research and development community.

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