Informal Learning and Afterschool

National Science Foundation - Innovative Technology Experiences for Students and Teachers (ITEST) Program Solicitation

ITEST is a program that promotes PreK-12 student interests and capacities to participate in the science, technology, engineering, and mathematics (STEM) and information and communications technology (ICT) workforce of the future. To achieve this objective, ITEST supports the development, implementation, and selective spread of innovative strategies for engaging students in experiences that: 

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Innovative Technology Experiences for Students and Teachers (ITEST) 2019 Solicitation

 ITEST is an applied research and development (R&D) program providing direct student learning opportunities in pre-kindergarten through high school (PreK-12). The learning opportunities are based on innovative use of technology to strengthen knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers.

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2019 STEM for All Video Showcase: Innovations in STEM Education

STELAR invites you to take part in a free, interactive, week-long video showcase event that will feature over 200 federally funded projects, including 24 from ITEST projects! Support your colleagues and learn about similar projects at work to support innovative STEM educational programming! 

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Using Robotics and Game Design to Promote Pathways to STEM

Youth’s Engagement as Scientists and Engineers in an Afterschool Making and Tinkering Program

Mathematics in Informal Learning Environments: A Summary of the Literature

NSF EAGER Maker Summit: Charting the Future of Making in STEM Education

 

 

In December, nearly 60 NSF EAGER project PIs were invited to meet for two days and spent time exploring topics of interest to NSF and the Maker community. The event was designed to:

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OERL ITEST Instrument

This instrument collects data about the attitudes of students toward science, mathematics and technology, in particular robotics. It can be administered to youth aged 12-15 who participated in a 4-H project (informal learning environment) focused on robotics, GPS/GIS, and natural resource/precision agriculture concepts.

 

 

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Teaching for Robust Understanding (TRU)

Part of the Math Assessment Project has involved research into how the materials are used in classrooms, their effect on teaching practices, and how Professional Development can be used to support the goals of the Mathematics Assessment Project materials.

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The Green Ninja Film Festival

These short films, created by middle school and high school students, are all finalists from the past Green Ninja Film Festivals.

 

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