STEM Career Opportunities and Workforce Development

Middle school students immersed in computer programming at UNCW

About 50 middle school students and 20 teachers from New Hanover, Brunswick and Pender counties attended a workshop at UNCW. They primarily worked on a program called Squeak, free educational software that allows students to run simple animations to develop and model complex science experiments.

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In ecology classes, kids see Boston’s true nature

ITEST project Urban Ecology Institute supports science teachers with environmental curricula, materials and training.  Of note, UEI’s focus on the needs of urban students and their teachers has led the organization to develop a curriculum on environmental justice and injustice: how power and poverty determine which communities suffer environmental hazards, and which do not.

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Head of the class

ITEST project Reach for the Sky is doing more than connecting students to STEM—it has facilitated partnerships between three University colleges, University Extension, the White Earth Tribal College, three Reservation schools, and two businesses.  This article highlights Reach for the Sky's program features.

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Exploratorium sponsors tech outreach program

The ITEST X-Tech program's goal is to foster critical thinking among its participants.  Drawing from local, underserved populations, this program requires its participants to commit for two years, including summers--90% of participants stick with it.

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Getting NYC teens into science

Expanding the minds of teenagers, and their career options, is the goal of the Harlem Children Society. The non-profit places low-income high school students in real working labs all over the city and gives them stipends. It was founded 10 years ago by Dr. Sat Bhattacharya, a molecular geneticist and cancer researcher who works at Sloan Kettering and Rockefeller University. By offering internships with pretigious science and medical labls, Dr.

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Bioinformatics education should start in high school

Bioinformatics data and programs that enable these data to be searched, compared, and visualized are readily available to all--including high school students.  So why aren't more high school students using these data in school projects?  The Northwest Association for Biomedical Research's mission is to promote an understanding of biomedical research through education and dialogue in their Bio-ITEST Bioinformatics Workshop for educators.

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Celebration showcases Pajaro Valley after-school programs

Hosted by Pajaro Valley Unified School District, the Seeds of Change event was part party, part showcase for programs sponsored by the district and agencies, ranging from the YMCA to city Parks and Community Services.  During this event, which mixed education activities and activities that were purely for fun, featured computer games developed by student participants in a project known locally as Watsonville TEC, but also known as the ITEST project Animando a Estudiantes con Technologia (AET).

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NCSU researchers build 'STEM Teams' for rural areas

Students who grow up in small, rural towns do not have the same exposure to high-tech jobs as their "big city" counterparts and may not be aware of what it takes to be a rocket scientist or video-game programmer, according to N.C. State University.  With an increasing need for workers to fill STEM careers in the United States, educational researchers at N.C. State are finding ways to reach students at a time in their lives when research shows they are most likely to consider careers in STEM fields.

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Video game design program boosts interest in science careers

Designed to increase student interest in STEM subjects in traditionally underserved communities, ITEST project Game Design through Mentoring and Collaboration (GDMC) provides an environment in which students learn the basics of professional-level 3D modeling and animation software as well as the logic of game design and programming. Students also have the opportunity to become paid mentors, helping newer students hone their skills. Live Science goes behind the scenes of this important project.

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Game design as a pathway to STEM careers

An ITEST project called Game Design Through Mentoring and Collaboration, a partnership between McKinley Tech and George Mason University (GMU) in Fairfax, Virginia, is showing students that STEM careers are not limited to white-coat-wearing lab scientists.  This project makes STEM relevant by having participants learn and then teach each other game design, 3-D modeling, and animation.  

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