STEM and MyCAP Lessons
Curricular MaterialsOpen Access STEM and MyCAP Lessons
Open Access STEM and MyCAP Lessons
VT PEERS: Ecology and Biome Modeling: Lesson length: 2-4 hours Grade level: 6-8 Students build models of four different biomes: VT PEERS: Bees Breakout Boxes: Lesson Length: 1-2 hours Grade Level: 6-8 Students will explore population interaction and impacts .. VT PEERS: Mountain Road Repair: Lesson length: 1-2 hours Grade level: 6-8Students practice using the scientific method as .. VT PEERS: Engineering a Water Filter: Lesson Length: 1-2 hours Grade Level: 6-8 Students build a water filter with a ... VT PEERS: Mountains Have SO MUCH Potential!: Lesson Length: 1-2 hoursGrade Level: 6-8Students
About the Collaborative Project Our goal is to develop, implement, and refine a program for integrating engineering design practices with an emphasis on emerging technologies and utilization of recyclable materials into home environments of families. There are currently two components of this project – engineering kits that can be completed in any environment, particularly in home environments, and the identification and development of distinct, personal engineering projects. Examples of the Personal Projects “My project was meant to help people in third world countries or people who can’t
Expand Latinx Learners’ Authentic Experiences in Computer Programming The curriculum was designed for and renovated through the participation and feedback of middle school students. It integrates basics of Computer Programming and Mathematics concepts and activities needed to represent digital video and color images. It draws on the almost natural motivation of users, middle school students, with digital image and video. The curriculum contains two Levels. Level-1 introduces the concepts of image and video representations. Level-2 takes these basic concepts to a next step by introducing object
The IDEAS Maker Program is a curriculum for an informal maker program that engages middle school students with a range of abilities in engineering design activities. It culminates in a project based on their own interests, which they create with a computer-aided design software called TinkerCAD and print on a 3D printer. The program is based on the Make Academy summer camp, held at New York Hall of Science’s Makerspace. With funding from the National Science Foundation, a collaborative team redesigned that museum-based program so that it could be run in schools by teachers. The design team
Engaging K-12 Students in Integrated STEM via 3D Digitization, Printing and Paleontology The goal of this Strategies project is to expand and extend our understanding of integrated STEM learning by designing and testing a model for K-12 STEM engagement using a highly relevant but unexplored educational pathway to K-12 STEM – paleontology. Paleontology, or the scientific study of fossils, is a broad, interdisciplinary field that spans biology and geology, and harnesses the resources provided by advanced technologies and modern statistics. Our team of K-12 teachers, museum professionals, 3D
Each of the lessons linked below can be explored independently or within a larger unit of sound/waves. The order below is a recommended learning sequence in exploring the basics of soundwaves. This lesson sequence uses the anchoring phenomenon of a deaf person claiming he can feel music. Throughout each lesson, students will have to use evidence from their activities to explain this phenomenon.
This article outlines the construction and validation of the Goal Orientation and Learning Strategies Survey (GOALS-S). This 84-item survey was designed to measure students’ motivational goal orientations and their cognitive and metacognitive strategies. Results of first-order confirmatory factor analyses (CFAs) supported the factorial validity of the GOALS-S scales measuring students’ goals and strategies (with goodness-of-fit indices in post-hoc models ranging from .908 to .981). In addition, higher order CFAs (HCFAs) support hierarchical structure of the GOALS-S scales (with goodness-of-fit
This project responds to the growing recognition that learners of all ages should have the opportunity to engage with and learn about artificial intelligence (AI). Of AI's many subfields, natural language processing (NLP) is one of the fastest growing. NLP focuses on how to automatically understand
The project will introduce and investigate an innovative model for using authentic community-relevant research to deepen students' STEM knowledge and skills, while building strong community connections between Maine's coastal school districts and their communities. The project will involve teachers