Invasive Species Chutes & Ladder Game

Curricular Materials
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Protect Belle Isle from Invasive Species! Invaders are taking over Belle Isle! We need your help to protect the island from invasive species. In this game learn what you can do to prevent the spread of nature’s enemies. The fate of Belle Isle is up to you! Chutes and Ladders Board Character Cards Instructions

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iDigFossils

Curricular Materials

Engaging K-12 Students in Integrated STEM via 3D Digitization, Printing and Paleontology The goal of this Strategies project is to expand and extend our understanding of integrated STEM learning by designing and testing a model for K-12 STEM engagement using a highly relevant but unexplored educational pathway to K-12 STEM – paleontology. Paleontology, or the scientific study of fossils, is a broad, interdisciplinary field that spans biology and geology, and harnesses the resources provided by advanced technologies and modern statistics. Our team of K-12 teachers, museum professionals, 3D

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SageModeler

Curricular Materials

Simple Systems Modeling Free, web-based, and open-source software to engage students in systems thinking through designing, building, and revising models. An easy to use drag-and-drop tool for basic diagramming of the structure of a system or creation of static equilibrium or time-based dynamic models.

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Math and Science Learning Modules Using a Flight Simulator

Curricular Materials

FLY HIGH YOUR MATH AND SCIENCE SKILLS The project, Fly High Your Math and Science Skills, aims to introduce math and science teachers to an exciting and innovative teaching approach that will have a significant impact on the performance of their students. The project team consisting of faculty from mathematics, aerospace engineering, mathematics education and an instructional designer (consultant), has developed learning modules for 7th and 8th grade students using a flight simulation environment. The project team conducted one-week summer professional development for teachers at Tuskegee

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DNA Transcription and Translation

Curricular Materials

Learning DNA Using Augmented Reality Lesson 1: Introduction to DNA Transcription and Translation Using AR Lesson 2: CRISPR - Transcription & Translation What is DNA? What is the purpose of DNA? What is the structure of DNA? Where is DNA located?

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The development and validation of the goal orientation and learning strategies survey (goals-s)

Instruments

This article outlines the construction and validation of the Goal Orientation and Learning Strategies Survey (GOALS-S). This 84-item survey was designed to measure students’ motivational goal orientations and their cognitive and metacognitive strategies. Results of first-order confirmatory factor analyses (CFAs) supported the factorial validity of the GOALS-S scales measuring students’ goals and strategies (with goodness-of-fit indices in post-hoc models ranging from .908 to .981). In addition, higher order CFAs (HCFAs) support hierarchical structure of the GOALS-S scales (with goodness-of-fit

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Integrating AI Machine Learning into the Teaching of Paleontology Using Fossil Shark Teeth in Middle Schools

2022 - 2025

 

Sharks have ruled the Earth’s oceans for 400 million years, leaving behind a widespread fossil record. Inspired by the extinct 65-foot-long predator Megalodon, fossil shark teeth can spark student interest and curiosity in STEM (Science, Technology, Engineering, and Mathematics). Machine Learning (ML), a branch of Artificial Intelligence (AI), is used in a variety of fields today and is broadly applicable for developing predictive models that drive research and development.

 

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STEM Tales: Investigating the effect of media read-alouds on young children's STEM and literacy learning and interest in STEM careers

2022 - 2024

Exciting young children's interest in science, technology, engineering, and mathematics (STEM) is an essential way to attract more students to STEM course work and STEM careers. This project will use a variety of tools to engage four- to eight-year-old children and their families. First, the project will create a five-episode STEM media series for the Public Broadcasting System. The series will include diverse STEM professionals, including astronauts and engineers, reading STEM picture books from space, Earth, and sea.

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