The curricular materials below have been developed by ITEST projects and shared for dissemination to broader audiences through STELAR’s resource library. ITEST projects work with PreK-12 youth in a variety of STEM disciplines and settings. Additional information is included within each entry, including information about the project’s focus and audience, as well as PDFs and/or URLs to the original resource. These materials are made available for public use through the National Science Foundation’s public access policy, which encourages funded projects to share all materials generated over the course of the grant. Unless otherwise noted, these curricular materials are free to use with appropriate credit to the organization/authors.
DIY Toolkit - Sound Science: 4 Audio Project Ideas For STEM Educators
Curricular MaterialsAttention all STEM teachers — are you looking for ways to incorporate music and sound into your classroom? Check out these hands-on DIY ideas from Youth Radio’s Brains and Beakers science speaker series. Explore creative ways to experience sound — from digital visualization to science rap battles to creating your own instruments out of scrap parts.
DIY Toolkit: How To Make An Infographic
Curricular MaterialsSHOW, DON’T TELL. That’s the general idea of infographics, which use visuals to make numbers/stats/processes easier to understand. While it’s easy to enjoy a well crafted infographic, creating one can be challenging. What type of visual fits your data? How should you style your graphic? What tools can you use to create infographics without starting from scratch?Making an infographic is a multistep process, so we’ll break this tutorial into two parts. In this lesson, we’ll walk you through the basics of making your own infographic, depending on the data at hand.- See more at: https://youthradio
d.loft Curriculum Units
Curricular MaterialsThe d.loft STEM curriculum units provide an integrated approach to building STEM knowledge and skills while engaging students in both identifying and solving real-world problems using a design thinking approach.
Genome Annotation Project Educational Resources
Curricular MaterialsThese files contain background information relevant to the genome annotation project as well as detailed instructions for each module (updated March 2, 2015).
Real-World Inspired Classrooms
Curricular MaterialsThis is a site for teachers to share and browse lesson ideas that will bring relevance and applicability into the classroom. The ideas and lessons on this site are the product of teacher-externs of the Real World Externships program, often based on their summer experience working in local businesses and industries.
STEM Digital Educational Materials
Curricular MaterialsITEST project STEM Digital shares its summer institute and seminar materials. These include PowerPoint presentations, lesson plans, student worksheets, and teacher notes for doing projects with high school and middle school students.
CryptoClub.org
Curricular MaterialsCryptoClub.org is the official webpage of ITEST project The CryptoClub. It contains many activities for learning and enjoying cryptography: ciphers, challenges, games, and comics.
Center for 21st Century Skills at EDUCATION CONNECTION Learning Management System
Curricular MaterialsThe Center for 21st Century Skills at EDUCATION CONNECTION Learning Management System is the online learning space for the Connecticut Academy of Digital Arts and Sciences ITEST project. This space is designed to support the delivery of the courses and programs developed to Connecticut High Schools. The site is powered by an open-source course management system, Moodle. While a user name and password are required access the courses listed, news posted on the front page of the site and some of the course materials can be viewed by guests.
Cosmic Ray Observation Project (CROP) Curriculum
Curricular MaterialsThe Cosmic Ray Observation Project (CROP) Curriculum, created as part of ITEST project Action at a Distance, provides information and resources to its school and staff participants to meet two goals: first, to study the patterns of arriving cosmic particles, and second, to interest high school students in careers in science (especially Physics). Through the use of detection equipment, CROP allows high schools to produce research quality data in a program that prepares their students for college level science and research.Provided on the CROP website are resources divided by school and staff
C-STEM Curricula
Curricular MaterialsThrough their focus on integrating computing and robotics into regular STEM classroom with hands-on project-based learning, the C-STEM Center, part of ITEST project Co-Robots for STEM Education in the 21st Century, has developed innovative teaching strategies, textbooks, and courseware.