Using Flow-Based Music Programming to Engage Children in Computer Science

2023 - 2027

Achieving the goal of broadening participation in the computer science (CS) workforce will require that children have access to early opportunities to engage with CS. However, the reality is that most underrepresented children in elementary schools do not have access to CS at all. To remediate that lack of access, this project seeks to create a deeply engaging music-based CS education program and curriculum, M-Flow, that can be easily adopted by elementary schools.

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Embodied Interactive Environment for Advancing Data Sensing and Computational Thinking Skills in the Built Environment

2023 - 2027

As the construction industry gears toward adopting data sensing technologies, there is a demand for creating and sustaining a workforce with skills for implementing the technologies and analyzing the resulting data to support decision-making. It is also essential to improve awareness of this Science, Technology, Engineering, and Mathematics (STEM) career option among all K-12 students, develop their understanding of the applications of data sensing technologies and improve their computational thinking skills in manipulating and using data.

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