iPuzzle: Transforming Mathematics Learning Through Social Puzzling
The purpose of the iPuzzle project is to develop a model for supporting student engagement in learning mathematics using innovative technologies. Researchers will develop this model by creating and examining an interactive puzzle environment that could be used locally in a single networked classroom or created for the web so that it could be used at multiple schools using different computing devices and platforms. Mixed-methods will be employed in this research and development project to examine the impact of the proposed learning environment on student engagement and learning.