Supporting Rightful Presence in Museum Spaces: Youth as Participatory Designers of Indigenous Mixed Reality Science Exhibits

Bolstering STEM Pathways for Students in Rural New England Through a Comprehensive, Multi-Year Learning Community

This project addresses access to STEM educational experiences for rural students. Students from rural areas and small towns make up about 30% of the U.S. secondary school population but often lack inspirational STEM educational opportunities and experiences. This makes them less likely to pursue
Integrating AI Learning into Middle School Science through Natural Language Processing
This project responds to the growing recognition that learners of all ages should have the opportunity to engage with and learn about artificial intelligence (AI). Of AI's many subfields, natural language processing (NLP) is one of the fastest growing. NLP focuses on how to automatically understand
STEM Tales: Investigating the effect of media read-alouds on young children's STEM and literacy learning and interest in STEM careers
Exciting young children's interest in science, technology, engineering, and mathematics (STEM) is an essential way to attract more students to STEM course work and STEM careers. This project will use a variety of tools to engage four- to eight-year-old children and their families. First, the project
Engaging Rural Students in Artificial Intelligence to Develop Pathways for Innovative Computing Careers
Advances in artificial intelligence (AI) are fundamentally reshaping the workplace of the future and accelerating the demand for creating and sustaining an AI-literate workforce. This growing demand has highlighted the importance for all K-12 students to develop an understanding of AI to prepare
A Workshop to Synthesize Findings from Education Research Conducted During the Pandemic: Emerging Lessons From COVID-19
This project will host a workshop in order to identify and synthesize research findings from NSF awards that addressed the unanticipated effects of the COVID-19 pandemic on STEM teaching and learning. The interruptions from the pandemic had dramatic, widespread effects in education. Across the
Engaging Native American Students in STEM Career Development Through a Culturally-Responsive After-School Program Using Virtual Environments and 3-D Printing
The project will develop and research an after-school program that is designed to increase the STEM career interests and motivations of Native American middle-school students. Students will use digital technologies, including virtual reality (VR), augmented reality (AR), and 3D printing, to solve
Connecting Students with Autism to Geographic Information Science & Technology Careers
Students with Autism Spectrum Disorder (ASD) are less likely to start or graduate from a postsecondary educational training program than their peers. Additionally, they are routinely unemployed (or underemployed) as young adults. Consequently, there is an urgent need to create workforce development
Supporting Early Learning of Computational Thinking Using Mixed Reality Technology
This project will introduce young children to computational thinking, which involves breaking down complex problems into manageable pieces, identifying steps and sequences to solve the problem, and generalizing a solution to solve similar problems. Problem-solving skills are foundational and cut