LinCT: Linking Educators, Youth, and Learners in Computational Thinking

2015 - 2019

The LinCT (Linking Educators, Youth, and Learners in Computational Thinking) project at the Science Museum of Minnesota (SMM) will engage female teachers-in-training and youth from underrepresented demographics in immersive technology experiences and STEM education. LinCT will guide teachers to develop their understanding and use of technology in the classroom, as well as prepare youth for a future where technology plays a key role in a wide range of professional opportunities.

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Innovative Collaborative Research Experience and Technical Education (iCREATE)

2015 - 2019

The overall objective of this project will be testing a model of community engagement in STEM learning through the design and implementation of a high school level career and technical education (CTE) bioscience course. The problem, the spread of infectious disease, specifically influenza, was chosen for the local community (Coconino County, AZ) after consultation with community partners. The project emanates from efforts in education designed to develop the next generation of STEM innovators who can productively participate in our increasingly global society.

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Authentic Art Making as a Vehicle for Connecting to STEM Learning and Careers

2015 - 2019

Artists for Humanity and Education Development Center, Inc. are collaborating to develop and study a model for using authentic art-making to promote high school students' interest in STEM learning and STEM careers. The project builds on a highly successful Artists for Humanity out-of-school-time art and design program for Boston youth, which uses an apprenticeship model to educate under-resourced youth through mentor-guided creation and sale of artworks.

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Innovative Science Technology Engineering and Mathematics Strategy Project (iSTEM)

2015 - 2019

The Innovative Science Technology Engineering and Mathematics Strategies Project of Morehouse College is designed to provide underrepresented minority students with science, technology, engineering, and mathematics (STEM) challenging technological learning experiences that will increase the students' exposure to innovation and creativity in the STEM disciplines.

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