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From Black Boys to Men in a Multiyear STEM Education Intervention and Mixed Methods Research Project
A Culturally Relevant Approach to Spatial Computational Thinking Skills and Career Awareness through an Immersive Virtual Environment
The project will design and research a project for developing upper-elementary Latinx students' spatial computational thinking skills and awareness of computationally-intensive careers. The project will design immersive, culturally relevant, and active learning experiences in Minecraft: Education
Engaging Underrepresented Populations in Environmental Action through Mentoring, Geospatial Technology and Digital Media Storytelling
This project seeks to address several challenges simultaneously: there is a need to improve the diversity of learners and workers in environmentally-focused STEAM (i.e., science, technology, engineering, arts, and mathematics) careers and educational programs, a need to broaden participation in
QuEST: Quantum Education for Students and Teachers
The National Quantum Initiative Act stipulates the growth and acceleration of quantum information science and technology research and education. However, high school science teachers may not have a background in quantum physics, and this creates a challenge for them to keep track of academic and
A Model Program to Engage Students in Authentic, Technology-Infused Coastal Research and Monitoring: Building Student Data Literacy and Career Competency through Partnership
The project will introduce and investigate an innovative model for using authentic community-relevant research to deepen students' STEM knowledge and skills, while building strong community connections between Maine's coastal school districts and their communities. The project will involve teachers
Bolstering STEM Pathways for Students in Rural New England Through a Comprehensive, Multi-Year Learning Community

This project addresses access to STEM educational experiences for rural students. Students from rural areas and small towns make up about 30% of the U.S. secondary school population but often lack inspirational STEM educational opportunities and experiences. This makes them less likely to pursue
Preparing High School Students with Autism for the Future of Remote Software Development Work
Attracting diverse youth to computer science professions is important to our national interests and to provide economic opportunity. This project will engage high school students with Autism Spectrum Disorder (ASD) in a remote video game design and software development summer camp. Through teamwork
Using drone technology, communal motivation, and strength-based approaches to engage middle school female students from rural areas in STEM
Teachers and Researchers Advancing Integrated Lessons in STEM
High school students in rural underserved populations often lack STEM role models, have deficiencies in career readiness, and have limited access to advanced technologies. Although students may be interested in STEM careers, they often lack place-based STEM learning experiences and advanced
STEM-based University Pathway Encouraging Relationships with Chicago High schools in Automation, Robotics and Green Energy
This Developing and Testing Innovations project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' knowledge and interest in science, technology, engineering, and mathematics (STEM