Augmented Reality Experiences in 21st Century STEM Careers
The project will develop and research a series of next generation augmented reality (AR) digital learning labs and incorporate the labs into an existing curriculum, STEM 21. AR has been proposed as an effective means of motivating previously disengaged students through authentic experiences. By
New Possibilities for Broadening the Impacts of Middle School Engineering through a Partnership between Teachers and Underrepresented Undergraduates in STEM
Many schools include engineering design tasks in the science curriculum as one way to provide opportunities for middle school students to contribute to finding solutions to real-world problems. However, students who attend high needs schools often have few opportunities to make such contributions
Synthesis: Impact of integrating innovative technologies in STEM classrooms on K-12 students' STEM career outcomes
This Miami University project will synthesize research conducted from 2000 to the present regarding the effects of innovative technology-based educational interventions on PreK-12 students' STEM career outcomes. This mixed-method study will include two concurrent, interrelated components?a
Building a Learning Ecology to Increase STEM Participation Among Middle School Girls
This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by
Developing Abilities and Knowledge for Careers in Design and Engineering for Students on the Autism Spectrum by Scaling Up Making Experiences
This is a proposal submitted to the Successful Project Expansion and Dissemination strand of the Innovative Technology Experiences for Students and Teachers (ITEST) program. People on the autism spectrum are very capable of leading productive lives and have interests and abilities that can enable
Maryland Sports Data Analytics Camps for Youth
African American and Latinx youth are often socialized towards athletic activity and sports participation, sometimes at the expense of their exploration of the range of potential career paths including those in the science, technology, engineering, and mathematics (STEM) fields. This project will
Drone Research and Opportunities for Native Elementary Students (DRONES)
This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase student motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by
Investigating How Museum Experiences Inform Youths' STEM Career Awareness and Interest
Museums in the US receive approximately 55 million visits each year from students in school groups. Field trip visits to an art museum have been found to positively impact critical thinking skills, empathy and tolerance - an increase that can be even more significant for youth from rural or high
Case Study of Experiential, Capstones in Industry: Understanding High School Students Interest and Preparation for STEM Careers
The aim of this project will be to help school students, particularly under-represented minorities and females, to access careers in science, technology, engineering and math (STEM). The strategy will be to study a demonstrated successful learning model that integrates traditional high school STEM
STEM CareerLaunch: Evaluating the Feasibility of a STEM Career-Based, Collective Impact Model on Youth in Boys & Girls Clubs
Increased exposure to STEM content and career pathways during out-of-school time contexts can significantly extend STEM learning and aspirational interests among middle and high school youth. Using a collective impact approach, the STEM CareerLaunch pilot project tests the feasibility of redesigning