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Enhancing Early Childhood Educators' Knowledge of Computer Science and Engineering Concepts to Spark Young Children's Early Interest in STEM Careers
High-quality experiences with science, technology, engineering, and mathematics (STEM) in the pre-kindergarten years pave the way for learning about computer science and engineering in K-12 classrooms. Early, high-quality STEM learning experiences are also an essential way to attract more students
Data Science Learning Experiences for Middle School-aged Girls in Informal Gaming Clubs
Data is increasingly important in all aspects of people’s lives, from the day-to-day, to careers and to civic engagement. Preparing youth to use data to answer questions and solve problems empowers them to participate in society as informed citizens and opens doors to 21st century career
Fostering STEM identify development through localized engineering for LGBTQ+ youth displaced by housing insecurity
Integrating AI Learning into Middle School Science through Natural Language Processing
This project responds to the growing recognition that learners of all ages should have the opportunity to engage with and learn about artificial intelligence (AI). Of AI's many subfields, natural language processing (NLP) is one of the fastest growing. NLP focuses on how to automatically understand
Integrating AI Machine Learning into the Teaching of Paleontology Using Fossil Shark Teeth in Middle Schools
Sharks have ruled the Earth’s oceans for 400 million years, leaving behind a widespread fossil record. Inspired by the extinct 65-foot-long predator Megalodon, fossil shark teeth can spark student interest and curiosity in STEM (Science, Technology, Engineering, and Mathematics). Machine Learning
A Learning Ecosystem for Teaching High School Students Machine Learning Concepts and Data Science Skills in Healthcare and Medicine
Engaging African American Young Women in STEM and Entrepreneurship Through Community-Centered Making
The project will develop and research a model for engaging high-school-aged African American women from low-income families in STEM-related making and entrepreneurship educational programs. Making is a culture that emphasizes interest-driven learning by doing within an informal, peer-led, and creative social environment.
Beyond Access and Participation in CS for All: Measuring Equitable CS Learning Environments
STEM Tales: Investigating the effect of media read-alouds on young children's STEM and literacy learning and interest in STEM careers
Exciting young children's interest in science, technology, engineering, and mathematics (STEM) is an essential way to attract more students to STEM course work and STEM careers. This project will use a variety of tools to engage four- to eight-year-old children and their families. First, the project
Engaging Latinx Youth in Understanding the Science of Climate Change by Developing Digital Narratives and Games
The project will engage LatinX middle and high school youth in developing technology-rich, interactive digital media, games, and narratives about climate science. In creating digital stories, youth will blend real-world scenarios with their ideas and decision-making processes to solve climate