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An Innovative Hybrid Program for Diversifying and Building Capacity in the STEM/ICT Workforce: ISTEM
This project develops a program combining in-school mentoring with out of school informal education experiences involving the use of three types of mentors; college students, STEM professionals, and volunteers from the participant group community.
Network Science for the Next Generation - Collaborative Research
The Network Science project is a three year ITEST strategies project designed to engage 120 disadvantaged high school students (grades 10-11) and up to 30 high school STEM teachers from Boston and New York urban schools in a network science research based program, using cutting edge computer
Bridging the Gap: The Effects of A School-To-Career Approach To Promoting Wildlife Science Careers Among Minority Students
One hundred fifty high school students in New York City participate in afterschool and weekend programming at local zoos and aquariums to learn about and develop the skills necessary to pursue wildlife careers.
Back to the Earth
Ninety students living on American Indian Reservations and their teachers will engage in a three-year summer and after-school program merging indigenous knowledge systems with Western science in developing an understanding of the local watershed.
Smart Clothing, Smart Girls: Engineering via Apparel Design
Smart Clothing, Smart Girls is a strategy proposal using apparel design as a vehicle to attract middle school girls to STEM learning and engineering careers. Based on a theoretical framework that supports mechanisms for engaging young, female participants in STEM, the project team has thoughtfully
iPuzzle: Transforming Mathematics Learning Through Social Puzzling
The purpose of the iPuzzle project is to develop a model for supporting student engagement in learning mathematics using innovative technologies. Researchers will develop this model by creating and examining an interactive puzzle environment that could be used locally in a single networked classroom
Exploring STEM Careers Initiative
This project is creating a replicable, prototype community-based model for engaging middle and high school students in challenge-based programs such as robotics competitions (Botball and iARoC), engineering challenges (Kid Wind), and research events (Sea Perch). The project is serving 110 teachers
GreenTECH 2011
GreenTECH is a three-year project focusing on green technology and careers at the high school level. Partners are: Solar One, a Green Energy Arts and Education Center; MOUSE (Making Opportunities for Upgrading Schools & Education), a youth development program that prepares young people to serve as
Effects of STEM/ICT Aspirants' High School Experiences on STEM and ICT Course-Taking
The proposed project is a three-year, longitudinal, multiple-method study that addresses questions about high school students' course-taking in science, technology, engineering, and mathematics (STEM) or information & communication technologies (ICT). In particular, it focuses on the effects of STEM
Co-Robots for STEM Education in the 21st Century
The project uses Mobot (a modular robotics platform designed for K-12 education) to prepare teachers to engage students with relevant pedagogy that illustrates abstract math concepts with concrete applications using computing and robotics.