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Energy For ME
Energy for Maine (ME) is a three-year project that will develop, implement and evaluate a model to increase the STEM competencies and career aspirations of students in rural communities. The project will directly engage at least 50 teachers, 100 students and their families to increase STEM energy
ICT-SPACE: Developing ICT-STEM Career Interest, Engagement and Self-Efficacy in Middle School Students through Serious Games
Wisdom Tools (WT), in partnership with the Indiana STEM Resource Network (I-STEM), will design, develop, and test ICT-SPACE (ICT-STEM Professions And Careers Exploration), a game-based career exploration environment for 7th and 8th grade students. The primary deliverable for this ITEST Strategies
Game Design with Mentoring for Computer Science and Math Achievement for Educationally Disadvantaged Students
Two successive MESA cohorts totaling 80 local underrepresented high school students take a one-year introductory computer game programming course at the university and at their high school, along with mentoring and other activities.
Design Loft STEM Learning Program
The Design Loft STEM Learning Program is introducing 400 underserved middle school students in California to engineering careers. The goal of the program is to develop students' ability to define and create solutions for real world problems by using "design thinking." The program's learning
NanoExperiences: Pathways to Workforce Success
NanoExperiences: Pathways to Workforce Success is an out-of-school program that supports high school students in Career and Technical Education to prepare for post secondary education in multiple STEM career pathways related to nanoscale science and technology (NS&T). The project builds on NS&T
Barcoding Life's Matrix: Engaging Students as Citizen Scientists in the Barcode of Life Initiative
Through residential research experiences for high school students, and comprehensive workshops for science teachers, approximately 2000 students generate and submit genetic data to the International Barcode of Life Initiative.
Community Platform for Ocean and Climate Education, Careers, and Workforce Development
Students, teachers, and parents from minority and underserved schools will examine how knowledge of remote sensing, ocean, and climate science influence students interest in and preparation for careers in STEM.
Promoting 21st Century Science Technology-Enhanced Learning Across Formal and Informal Environments
This project investigates the relationship between middle school students’ information technology skills, their success in an inquiry ocean science curriculum designed to target those skills, and their understanding of the new characteristics of 21st century science. It is concerned with the design
Conducting Authentic Molecular Biology and Genomics Research in High Schools
This Rutgers University project, Conducting Authentic Molecular Biology and Genomics Research (MBGR) in High Schools, is a three-year strategies-based ITEST project that provides avenues for science teachers and their students to become part of, and contribute to, authentic research in biotechnology
STEM Digital Images in Geoscience Investigations: Teaching Analysis with Light (STEM DIGITAL)
This project will enable high school and middle school STEM teachers and students to conduct environmental research aided by the analysis of images from digital cameras, scanners, and the Internet. The project explores how digital image analysis can be applied to environmental quality issues that