Animando a Estudiantes con Technologia (AET) - Encouraging students in the field of information technology
More than 175 rural and suburban Latino youth, grades 5-12, are engaged in structured, hands-on, out-of-school information technology (IT) education programs in conjunction with out-of-session “bridging activities.”
Model My Watershed: Developing a Cyberlearning Application and Curricula to Enhance Interest in STEM Careers - Collaborative Research
Model My Watershed is a three year project to develop, test and disseminate a watershed-modeling tool set for secondary students. It is designed to build on GoogleEarth and provide a dynamic interface where students can import as well as add data, modify both environmental conditions and underlying
Reforming IT Education through Game Design: Integrating Technology Hub, Inner City, Rural and Remote Regions
The iDREAMS (Integrative Design-based Reform-oriented Educational Approach for Motivating Students) project engages middle school students in computer science curriculum through game design with the ultimate goal of helping them understand and build interest in pursuing IT careers. The project
Digital WAVE: Warming Winds and Water
The Miami Science Museum (MSM) is collaborating with the University of Miami's Rosenstiel School of Marine and Atmospheric Science (RSMAS) and Miami Dade College (MDC), to implement Digital WAVE, an ITEST Strategies project that will design, implement and investigate use of the emerging 3D Web to
MarineTech - STEM Preparation through Marine Engineering, Science and Technology Experiences - Collaborative Research
MarineTech will serve 60 students in grades eight through twelve, over a period of three years, providing 144 hours of instruction and hands-on learning experiences in the fields of marine engineering and physical sciences with a shipbuilding focus. MarineTech concurrently targets 60 math, science
M2T2 - Maximizing Motivation, Targeting Technology
Eighteen teachers from rural northeast Texas learn to program gaming components that model abstract mathematics and science activities to engage roughly 108 students in STEM learning.
Community Science Investigators (CSI)
Community Science Investigators (CSI) is an ITEST Strategies project that brings together the Missouri Botanical Garden and the Massachusetts Institute of Technology in offering year-long, career-focused technology experiences for 360 middle school youth and 36 teachers in an out-of-school setting
Conference on Cyberlearning Tools for STEM Education (CyTSE) - Collaborative Research
The Conference on Cyberlearning Tools for STEM (CyTSE) brings together scientists, cyberlearning developers, educational researchers, STEM educators (formal and informal), curriculum developers and other stakeholders that contribute to the agenda on K-12 STEM cyberlearning and workforce preparation.
Surprising Possibilities Imagined and Realized through Information Technology (SPIRIT2)
Surprising Possibilities Imagined and Realized through Information Technology (SPIRIT) encourages women to pursue computer-related careers so as to provide a better gender balance in the Information Technology (IT) workplace. The SPIRIT project provides seventy-five high school teachers with
National Robotics in 4-H: Workforce Skills for the 21st Century
Robotics and GPS/GIS in 4-H: Workforce Skills for the 21st Century is a-five year scale-up project to use 4-H clubs to prepare middle school youth for the STEM workplace. The project builds on and extends an existing research-based ITEST project by developing and testing new national curricula to