Resources

Resources included in these libraries were submitted by ITEST projects or STELAR and are relevant to the work of the NSF ITEST Program. PDFs and/or URLs to the original resource are included in the resource description whenever possible. In some cases, full text publications are located behind publishers’ paywalls and a fee or membership to the third party site may be required for access. Permission for use must be requested through the publisher or author listed in each entry.

Body

Resources included in these libraries were submitted by ITEST projects or STELAR and are relevant to the work of the NSF ITEST Program. PDFs and/or URLs to the original resource are included in the resource description whenever possible. In some cases, full text publications are located behind publishers’ paywalls and a fee or membership to the third party site may be required for access. Permission for use must be requested through the publisher or author listed in each entry.

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Making It Social: Considering the Purpose of Literacy to Support Participation in Making and Engineering

Publication

Digital literacies for disciplinary learning explores intersections of digital and disciplinary literacies across learning contexts such as community makerspaces and schools and examines learning across disciplines including the arts, engineering, science, social studies, language arts, and math. Columns will address work with both youth and adults, both in school and out of school. Digital enhancements will encourage interactivity with readers and will provoke questions, comments, and connections.

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Debugging open-ended designs: High school students’ perceptions of failure and success in an electronic textiles design activity

Publication

Research on productive failure has examined the dimensions which are most beneficial for students’ learning of well-defined canonical problems in math and science. But failure plays an equally important role in solving open-ended, or ill-defined, design problems that have become prominent in many STEM-oriented maker activities. In understanding the role of failure in openended design tasks, we draw on Kapur’s conceptualization of productive failure and connect it to research on the role of construction in learning. We report on findings from an eight-week long workshop with 16 high school

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Connecting Space and Narrative in Culturally Responsive Making in ARIS with Indigenous Youth

Publication

Attending to issues of equity in making demands that we work closely with communities, focusing on what it is made, how it is made, for whom, and in what contexts. Rather than exploring making exclusively as a pathway to STEM learning, we examine how Indigenous youth learned about and documented community-based making using the Augmented Reality and Interactive Storytelling (ARIS) platform. Drawing on a range of qualitative data, we asked: (1) What did youth learn about makers, materials, and cultural meanings in their community? (2) What were the making processes of small groups of Native

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All Lives Can’t Matter Until Black Lives Matter

Publication

This is a story about learning STEM content and practices while making objects. It is also a story about how that learning is contextualized in one young man’s disruption of racism simply by trying to learn how gears work. Our project, Investigating STEM Literacies in MakerSpaces (STEMLiMS), focuses on how adults and youth use representations to accomplish tasks in STEM disciplines in formal and informal making spaces (Tucker-Raymond, Gravel, Kohberger, & Browne, 2017). Making is an interdisciplinary endeavor that may involve mechanical and electrical engineering, digital literacies and

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Seeking out Math in Making Experiences

Publication

Negative attitudes about mathematics and the poor performance of U.S. adults and students on measures of mathematical reasoning are well-documented problems that limit many people’s identities and career aspirations. At the same time, the last decade has seen a proliferation of out-of-school environments that foster making and tinkering activities. Enthusiastic participants in these activities are often engaging in mathematical reasoning without realizing it—and thus do not consider themselves competent mathematical thinkers. Is there a way we can leverage the popularity of making and

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Companion Guidelines on Replication & Reproducibility in Education Research

Publication

A Supplement to the Common Guidelines for Education Research and Development The Institute of Education Sciences (IES) and the National Science Foundation (NSF) jointly issued the Common Guidelines for Education Research and Development in 2013 to describe “shared understandings of the roles of various types of ‘genres’ of research in generating evidence about strategies and interventions for increasing student learning” (IES and NSF, 2013: 7). In the intervening period, the education research community and federal policymakers have been increasingly attentive to the role of, and factors that

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“You know you can do this, right?”: Developing geospatial technological pedagogical content knowledge (GS-TPACK) and enhancing teachers’ cartographic behaviors with Socio-Environmental Science Investigations (SESI).

Publication

Many barriers exist to K–12 classroom teachers’ adoption and implementation of geospatial technologies with their students. To address this circumstance, we have developed and implemented a geospatial curriculum approach to promote teachers’ professional growth with curriculum-linked professional development (PD) to support the adoption of socio-environmental science investigations (SESI) in an urban school environment that includes reluctant learners. SESI focus on social issues related to environmental science. The pedagogy is inquiry-driven, with students engaged in map-based mobile data

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COMPUGIRLS Stepping Stone to Future Computer-Based Technology Pathways

Publication

The COMPUGIRLS: Culturally relevant technology program for adolescent girls was developed to promote underrepresented girls' future possible selves and career pathways in computer-related technology fields. We hypothesized that the COMPUGIRLS would promote academic possible selves and self-regulation to achieve these possible selves. We compared the growth trajectories of academic possible selves and self-regulation between the program participants and a comparison group using latent growth modeling for two semesters. There was no significant group difference in the growth trajectories of

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