SciGirls Strategies Using Gender-Equitable Teaching Strategies and STEM Video Narratives to Engage Girls in Nontraditional STEM Fields

Publication
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SciGirls Strategies is a National Science Foundation–funded project led by Twin Cities PBS (TPT) in partnership with St. Catherine University, the National Girls Collaborative, and XSci (The Experiential Science Education Research Collaborative) at the University of Colorado Boulder’s Center for STEM Learning. This three-year initiative aims to increase the number of high school girls recruited to and retained in fields where females are traditionally underrepresented: technical science, engineering, technology, and math (STEM) pathways. We seek to accomplish this goal by providing career and

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UCAR Center for Science Education Engineering Activities

Curricular Materials

ENGINEERING ACTIVITIES: Investigate the ways that engineers help scientists explore and measure the atmosphere, and ways the atmosphere influences engineering designs. Includes activities in which students learn to fly UAVs (Unmanned Aerial Vehicles or "drones"). The University Corporation for Atmospheric Research (UCAR) is a consortium of universities and colleges offering degrees in the atmospheric sciences and operates the National Center for Atmospheric Research. The UCAR Center for Science Education is comprised of staff with expertise in the atmospheric and related sciences and science

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Green Ninja Curricular Materials

Curricular Materials
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Green Ninja is a San Jose State educational initiative that develops engaging middle school science curriculum using research-based approaches. Adventures of the Green Ninja – a superhero – are told in a youth-oriented and humorous way, but grounded in science and data. Green Ninja videos are popular on YouTube with a current viewership of over 2 million. Green Ninja curriculum is designed from the ground up using the Next Generation Science Standards, and teacher professional development videos and workshops aim to support teachers with content knowledge and teaching practice. Members of the

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STELAR Webinar: ITEST’s STEM Workforce Education Model

Video

NSF ITEST projects are an ideal testbed for researching what it takes to create robust pathways leading towards high-demand technology-centered careers. This webinar presented the results of the STELAR/ITEST Data and Impact Working Group’s efforts to identify the types of data that might be

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Education and The Barcode of Life (eBOL)

Curricular Materials

The Education and Barcode of Life (eBOL) Community Web Portal provides educators with the key tools needed to bridge biodiversity research and education, and place their students at the nexus of science, nature, and technology.

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Opting in and Creating Demand: Why Young People Choose to Teach Mathematics to Each Other

Publication

Access to science, technology, engineering, and mathematics fields serves as a key entry point to economic mobility and civic enfranchisement. Such access must take seriously the intellectual power of the knowledge and practices of non-dominant youth. In our case, this has meant to shift epistemic authority in mathematics from academic institutions to young people themselves. This article is about why high school-aged students, from underrepresented groups, choose to participate in an out-of-school time program in which they teach younger children in the domains of mathematics and computer

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Curricular Influences on Female Afterschool Facilitators’ Computer Science Interests and Career Choices

Publication

Underrepresented populations such as women, African-Americans, and Latinos/as often come to STEM (science, technology, engineering, and mathematics) careers by less traditional paths than White and Asian males. To better understand how and why women might shift toward STEM, particularly computer science, careers, we investigated the education and career direction of afterschool facilitators, primarily women of color in their twenties and thirties, who taught Build IT, an afterschool computer science curriculum for middle school girls. Many of these women indicated that implementing Build IT

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Designing the Game: How a Project-Based Media Production Program Approaches STEAM Career

Publication

Numerous studies have indicated a need for a diverse workforce that is more highly educated in STEM and ICT fields, and one that is capable of responding creatively to demands for continual innovation. This paper, in response, chronicles the implementation of the Digital Pathways (DP) program, a two-time ITEST recipient and an ongoing initiative of the Bay Area Video Coalition. DP has provided low-income, underrepresented minority young people with 180 contact hours of activities in digital media production to prepare them to pursue higher education and technology careers. A design-based

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Urban High School Student Engagement Through CincySTEM iTEST Projects

Publication

This paper focuses on the notable heightening of underrepresented students’ engagement in STEM education through project-based learning CincySTEM iTEST projects. The projects, funded by an iTEST NSF grant, were designed and facilitated by teachers at a new STEM urban public high school serving low-income African-American students. Student engagement conceptualized as a psychological process involving affective and behavioral participation in classroom activities was evaluated through a mixed-methods approach. Findings indicate that affective and behavioral participation was significantly

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