Promoting Students' Data Literacy through the Creation of Interactive Multimodal Representations of Biometric Data

2023 - 2027

This project will promote data literacy in high school students by engaging them in learning about the Quantified Self -- the practice of using technology to track and reflect on one?s own biological, behavioral, physical, and/or emotional data. Learning activities will be designed to spark a broad interest in science and to help develop students? informed opinions about the role of human-generated data in public life.

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Embodied Interactive Environment for Advancing Data Sensing and Computational Thinking Skills in the Built Environment

2023 - 2027

As the construction industry gears toward adopting data sensing technologies, there is a demand for creating and sustaining a workforce with skills for implementing the technologies and analyzing the resulting data to support decision-making. It is also essential to improve awareness of this Science, Technology, Engineering, and Mathematics (STEM) career option among all K-12 students, develop their understanding of the applications of data sensing technologies and improve their computational thinking skills in manipulating and using data.

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Beyond Access and Participation in CS for All: Measuring Equitable CS Learning Environments

2022 - 2024

There is a need to broaden participation and engagement in computer science, particularly for students who are underrepresented including girls, students who are Black or Latinx, students with disabilities, low-income students, English language learners, and students living in rural communities. As schools, districts, and researchers work toward this goal, they need tools to measure how new approaches to teaching and learning computer science are supporting the success of all students.

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Promoting learning and interest in mathematics for urban Black and Latinx children through culturally relevant daily robot coding activities

2022 - 2026

This Developing and Testing Innovations project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers. Specifically, the project will increase the interest and improve achievement in mathematics of New York City Black and Latinx students in 1st - 3rd grades.

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Engaging Young Black and Latino Students in Data Science Through Water Security

2021 - 2025

Communities of color across the nation face increasing challenges with affordable access to safe drinking water. Using data science to explore why, where and how this is happening, and what is being done about it, provides a powerful vehicle for the engagement of students in science, technology, engineering, and mathematics (STEM), and to help develop a digital work force with appropriate representation from the affected communities.

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Transforming Preschoolers’ Spatial Orientation: Leveraging New Technologies for Learning in Early Childhood Classrooms and at Home

2021 - 2024

The development of spatial orientation (SO) skills – the ability to identify the position of objects in space – is a strong predictor of math skills and later school success and academic achievement. However, even with the increasing evidence in the importance of SO skills for children, they are rarely included in kindergarten and primary school curriculum. This puts children at a severe learning disadvantage; children who lag behind their peers in school-entry mathematical skills are at high risk to continue to do so.

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