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A Semiconductor Curriculum and Learning Framework for High-Schoolers Using Artificial Intelligence, Game Modules, and Hands-on Experiences

2024 - 2028
Semiconductors are essential components of electronic devices, enabling advances in all important applications and systems such as communication, healthcare, and national security. In order to sustain the U.S.’s global competitiveness in the semiconductor industry, there is a growing demand for
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Embodied Interactive Environment for Advancing Data Sensing and Computational Thinking Skills in the Built Environment

2023 - 2027
As the construction industry gears toward adopting data sensing technologies, there is a demand for creating and sustaining a workforce with skills for implementing the technologies and analyzing the resulting data to support decision-making. It is also essential to improve awareness of this Science
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Enhancing Programming and Machine Learning Education for Students with Visual Impairments through the Use of Compilers, AI and Cloud Technologies

2022 - 2025

Attractive high-paying and highly flexible Computer Science careers should be more readily accessible for people with blindness or visual impairments (BVI). Unfortunately, teaching the required computer programming and data science skills to students with BVI is extremely challenging due to two

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Preparing Secondary Teachers and Students for Quantum Information Science

2021 - 2024

Quantum information science (QIS) is imperative to economic and national security, commerce, and technology. Development of a "quantum smart" workforce needs to begin before college. The logical venue for exposure to quantum might be a physics course, but numerous K-12 students attend schools where

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Design and Pitch Challenges in STEM: Merging Entrepreneurship and Mathematics Learning

2021 - 2024

To compete in a continually changing and increasingly technology-focused career landscape, students will need a deep, conceptual, and applied understanding of science, technology, engineering, and mathematics (STEM). Yet, many students, especially students from underrepresented populations, perceive

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Career Exploration Lab: 3D Printing and STEM Engagement for High School Students with Visual Impairments and their Educators

2020 - 2024

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase student motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM). For

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Web Adventures Interactive: Innovative Online Activities as Effective Tools for Broadening Participation in Science

2020 - 2022

This project will accomplish the exploratory groundwork needed to create Web Adventures Interactive (WAI), a set of interactive educational game websites, to study the effectiveness of the interactive features on science learning, motivation, and interest in science careers. This project is funded

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Personalizing Mathematics to Maximize Relevance and Skill for Tomorrow's STEM Workforce

2018 - 2022

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase student motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by

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Enhancing Underrepresented Boys' Engagement in STEM through Mentoring and Father Involvement

2018 - 2022

Approximately 100 underrepresented students in Houston, TX are engaged in hands-on, out-of-school STEM projects that focus on the engineering design process through mentorship from underrepresented STEM undergraduates

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Developing Digital Makers in the Coding Makerspace to Include Boys of Color in Computer Science Learning and Cybersecurity Workforce Development

2017 - 2019
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This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM)

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This material is based upon work supported by the National Science Foundation under Grant Nos. DRL-1312022, 1614697 and 1949200. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

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