The FabLab Classroom: Preparing Students for the Next Industrial Revolution

2010 - 2015

This project introduces 4th and 5th grade students and teachers to engineering design and associated mathematics by developing and implementing a new, scalable, personal fabrication laboratory, the Classroom FabLab, and supporting curriculum. The University of Virginia and the University of North Texas are providing preparation in personal fabrication to pre-service teachers in their methods courses. The pre-service teachers are doing their student teaching under master teachers trained by the project in ten classrooms in Virginia and five in Texas.

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Game Design with Mentoring for Computer Science and Math Achievement for Educationally Disadvantaged Students

2011 - 2015

This project will utilize computer graphics, game development and mutual mentoring as elements in an innovative Computer Science curriculum for two cohorts of underrepresented high school students. The design, development and implementation of this curriculum will be conducted through a partnership of California State Sacramento (the Department of Computer Science and the College of Education), Mathematics Engineering Science Achievement (MESA) and local K-12 schools.

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Launch-IT

2006 - 2011

Lehigh University proposes that the "Launch-IT" program (formerly named "S.T.A.R.T.--Students That Are Ready for Technology") will promote academic achievement in information technology (IT) for at-risk middle and high school students in the Greater Lehigh Valley of Pennsylvania. "Launch-IT" will include summer and academic year programs on information technology for seventh through twelfth grade students. "Launch-IT" will build on successful curricula developed for the Lehigh Valley Partnership for Teaching Fellows, an NSF GK-12 project.

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Medibotics: The Merging of Medicine, Robotics and IT

2006 - 2009

The New Jersey Institute of Technology (NJIT) is working with faculty, students and staff in four high-minority urban school districts in New Jersey to integrate robotics programming, engineering design and information technology into existing curricula for grades 7-12. The goal of the project is to enlarge the number of students from underrepresented groups who are interested in pursuing IT and STEM careers by engaging secondary students in ten robotics activities that involve computer programming to solve grade-appropriate biomedical engineering problems.

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Probes and Models Across the Curriculum: Information Technology in Science Instruction (IT-SI)

2006 - 2011

The goal of this three-year, comprehensive ITEST project is to prepare diverse middle- and high-school students for careers in information technologies (IT) by engaging them in designing inquiry-based science activities that use computational models and real-time data acquisition and analysis. The project provides 126 hours of lab-based, credit-bearing activities for 90 teachers and support for classroom implementation. Participants meet for two weeks in the summer of 2007, twice face-to-face plus online during the academic year, and again the following summer for one week.

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ITEST Convening: Advancing Research on Youth Motivation in STEM

2010 - 2013

The ITEST Learning Resource Center at EDC hosted a convening designed to develop a theoretical framework to guide future research on youth motivation in STEM with a particular emphasis on populations most underrepresented in STEM. Two guiding questions were be the focus of the event: What is currently known about motivation in STEM for underrepresented youth? What can be done to cultivate new research around STEM motivation for underrepresented youth?

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Using Underwater Robotic Vehicles to Build IT and Pre-Engineering Skills (BUILD IT)

2006 - 2010

By employing a design challenge to program an underwater vehicle to perform tasks, this project seeks to teach students about information technology, science and problem solving. Students and teachers involved in the project have face-to-face interaction with Stevens' women and underrepresented minority faculty, researchers and undergraduate students who help them design and test underwater robotic vehicles. Teachers, guidance counselors, and parents are provided with information about career options in information technology.

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Crime Scene Information Technology (CSIT)

2005 - 2008

The Crime Scene Information Technology (CSIT) project directed by the New York Hall of Science (NYHOS) seeks to infuse middle school and high school science curriculum with authentic, inquiry based, forensic science investigations that incorporate IT applications and introduce educators and students from underserved communities to IT career opportunities. As a comprehensive project, the project directly serves 60 teachers and 300 students in grades six through twelve, 600 guidance counselors and 200 school personnel including school administrators.

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DataTools: Tools for Data Analysis in the Middle School Classroom

2005 - 2008

The project, “DataTools" (formerly named "Expanding the Data Cycle: Empowering Middle Level Teachers and Students to Integrate Information Technology, Data Skills and Science Content”) provides middle–school teachers with the ability to access and analyze Earth science datasets, use data analysis tools (IT), and adapt them in a way that addresses both the interests and curricular needs of their students. It also enables the students of the participants to use Earth science data in a meaningful way and teach them skills with IT tools that they will carry with them in the future.

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