Computer Forensics Summer Academy & STEM CareerBuilder

Curricular Materials

The STEM CareerBuilder research and development (R&D) project aims to (1) explore what strategic government-university-industry partnerships and (2) study how technology-enriched interventions can encourage and support high school students with their pursuit of STEM education and careers. Multi-tier interventions with age-appropriate, interdisciplinary content, real-word context, and co-educational curricula include: Computer Forensics Summer Academy, mentoring, job shadowing, internships, research fellowships, and professional development.ActivitiesCrime Scene InvestigationFingerprint

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Make Way for Trains! Holding Back Earth Materials

Curricular Materials

A Community-Connected Elementary Geotechnical Engineering UnitIn the “Make Way for Trains” unit (MWT), students explore key concepts of geotechnical engineering in the context of a train track expansion for the Massachusetts Bay Transportation Authority (MBTA): as railway corridors are widened, the sloping earth material surrounding the tracks must simultaneously support existing structures and not fall onto the tracks. Developed specifically for the Boston, Massachusetts, context, the unit begins with a look at how MBTA workers employ science and engineering for the geotechnical support for

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Artifacts in Space (Grades 3-5)

Curricular Materials

Artifacts in space​Essential Question: How can I increase students’ knowledge about astronauts of color and expose them to careers in aerospace and engineering?​Learning Objective: Students will be able to develop listening, reading, and comprehension skills by hearing and reading stories about contemporary astronauts and make a model of a space shuttle. Lesson 1: Astronauts of Color and the Space ShuttleLesson 2: Culturally Relevant Artifacts for Space LaunchLesson 3: Mission Mars

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SEBA Curriculum-5E lessons

Curricular Materials

Airplane EngineeringWhat A Drag!: Presentation, LessonConservation of EnergyPart I: Conservation of Energy: Lesson, Egg Drop ExperimentPART II: Energy Transformations: Presentation, Lesson, Card Sort, EvaluationPART III: Roller Coaster Energy: Lesson, Worksheet, EvaluationDNAPart I: Presentation, Lesson, DNA Bracelet Activity, DNA EvaluationPart II: Lesson, Build a DNA LadderPart III: Presentation, Lesson, Berry Full of DNA - Exploring properties of Strawberry DNA, Berry Full of DNA - Strawberry DNA Extraction, DNA Evaluation, DNA Evaluation KEYElectricityIntroduction: PresentationCircuits

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Motion & Design of Accessible Playgrounds A Community-Connected Elementary Science & Engineering Unit

Curricular Materials

In the “Motion and Design of Accessible Playgrounds” unit, 3rd grade students will explore core ideas of balanced and unbalanced forces, changes in motion, and interactions between magnets. They will have an opportunity to extend and refine these ideas as they address engineering and technology standards during an accessible playground design challenge.This teacher guide begins with a navigation guide that overviews each day of the unit, focus questions, NGSS and Massachusetts (MA) standards, and science and engineering practices (SEPs), followed by the detailed lesson plans and required

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A Project-Based Exploration of Electrical and Computer Engineering

Curricular Materials

This textbook is used as part of the CISTEME365 educational initiative (Overview videos).Supplemental learning materials for the textbook.Chapter 1 - Safety: PlaylistChapter 2 - What is ECE?: Playlist, About Grad SchoolChapter 3 - Review of Waves: Playlist-soonChapter 4 - Experiment Design: PlaylistChapter 5 - Intro to Circuits: Playlist 1, Playlist 2, Playlist 3Chapter 6 - Oscilloscope: Playlist, Oscilloscope simulatorChapter 7 - Soldering: PlaylistChapter 8 - Radio Phone: Playlist, FMcheck-(module to check nodes)soonChapter 9 - LabVIEW: No Playlist, Trial Version of LabVIEW Student Edition

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Developing AI Literacy (DAILy)

Curricular Materials

Everyone will be impacted by AI in daily life and in the workplaces of the future. It is critical for all students to have fundamental knowledge of AI and to understand AI's potential for good and harm. The Daily-AI program will jumpstart your readiness for AI and give you the tools you need to prepare for the AI-enabled world. The Daily-AI workshop, designed by MIT educators and experienced facilitators, features hands-on and computer-based activities on AI concepts, ethical issues in AI, creative expression using AI, and how AI relates to your future. You will experience training and using

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Design & Pitch Challenges in STEM (Middle School)

Curricular Materials

In these Challenges, you will need to think like an entrepreneur as you create real solutions to messy STEM problems. You will need to use your knowledge and expertise in creative ways to invent new products that meet customers’ needs. You will need to be able to recognize when you need to learn something new about STEM, your customers, or the situation, and be willing to work to learn it. But entrepreneurship is not just about building great solutions. At the end of each Challenge, you will need to convince a panel of judges that your solution is worth funding in a process called “making a

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AOLME Level 1 Curriculum

Curricular Materials
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Expand Latinx Learners’ Authentic Experiences in Computer ProgrammingThe curriculum was designed for and renovated through the participation and feedback of middle school students. It integrates basics of Computer Programming and Mathematics concepts and activities needed to represent digital video and color images. It draws on the almost natural motivation of users, middle school students, with digital image and video. The curriculum contains two Levels. Level-1 introduces the concepts of image and video representations. Level-2 takes these basic concepts to a next step by introducing object

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