The SESI Collaborative: A multi-state, multi-site project integrating GIS into high school instruction
One Pager3D Printing and Astronomy for High School Students with Blindness/Visual Impairments and their Educators
One PagerCollaborative Research: Expanding Socio-Environmental Science Investigations with Geospatial Technologies in High Schools
PosterThis project expands from a single site into a multi-university, multi-school teacher professional development and curriculum development initiative for geospatial integration into science, social studies, and STEM courses. Student outcomes addressed include spatial thinking and reasoning and STEM college and career interests.
Investigating environmental identity development among children in rural Alaska Native communities through intergenerational, culturally responsive community science programming
PosterProject Overview: This two-year research-design project, undertaken in collaboration with GBH and Molly of Denali is: (1) building new knowledge about the ways in which children from rural Alaska Native communities, ages 6- 8, develop “environmental identity” (defined as the empathy, knowledge, and skills that children need to act responsibly for the environment) and (2) investigating how environmental identity can be nurtured via an intergenerational, community-based environmental science program that is supported by appropriate technologies and
Engaging Blind, Visually Impaired, and Sighted Students in STEM with Storytelling through Podcasts
PosterThe STEM Storytelling through Podcasts (SSP) project focuses on broadening participation for blind/visually impaired (BVI) and sighted upper elementary students by engaging them with podcast technology to promote access to STEM and introduce students to STEM careers.
Engaging Native American Students in STEM Career Development through a Culturally-Responsive After-School Program Using Virtual Reality Environments and 3D Printing
PosterThe project will develop and research an after-school program that is designed to increase the STEM career interests and motivations of Native American middle-school students. Students will use digital technologies, including virtual reality (VR), augmented reality (AR), and 3D printing, to solve spatial design problems presented through the project’s culturally responsive, problem-based learning education modules.