Co-Robots for STEM Education in the 21st Century

2012 - 2015

This project studies how to use co-robot systems and math-oriented co-robotics competitions to enhance student engagement, increase student motivation in learning Algebra and subsequent STEM subjects, and interest in pursuing STEM related careers and post-secondary study. The project leverages a unique robotics platform called Mobot (an intelligent modular system designed for K-12 education) to prepare a cohort of teachers to engage their students with relevant pedagogy that illustrates abstract math concepts with concrete applications using computing and robotics.

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GET SET Global: Education for Tomorrow in Science, Engineering, and Technology

2008 - 2013

This project focuses research on understanding what it takes to get underrepresented students to succeed in STEM (science, technology, engineering, and mathematics) as its central goal. It is implementing and testing an instructional model for 2,000 6-8th grade students in ten Washington, DC public, charter schools to increase student interest in and pursuit of careers in engineering and other STEM areas, with a focus on energy and renewable resources. Students may also apply for out-of-school learning activities, including engineering clubs, summer institutes, and career exploration.

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ITEST Strategies

2008 - 2013

ITEST Strategies is a 3 year project for grades five through eight students and teachers. Pooling resources from a host of collaborators and previously funded projects such as “From the Ground Up” curriculum created for use with the MicroObservatory network of robotic telescopes, teachers engage students in exploring themes that researchers have found to be difficult for middle school youth. These themes include light and color, size and scale, laws of motion, and more. Activities include programming and controlling robotic telescopes from home and school.

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Photonics Leaders II

2008 - 2011

This North Carolina State University (NCSU) project entitled Photonics Leaders II (PL2) is a Strategies project for 80 underrepresented minority and rural 10th grade students, their parents or caregivers, and 60 teachers. The project nurtures interest in optics, electronics, computer hardware and software, while building the intellectual, communication and personal skills needed for success in the STEM workforce.

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iQUEST: Investigations for Quality Understanding and Engagement for Students and Teachers

2009 - 2013

California State University San Marcos, Rochester Institute of Technology, San Diego County Office of Education, San Diego Science Alliance, K-12 High Speed Network, California State Parks, and nine southern California middle schools are collaborating to develop, implement, and evaluate teacher professional development and student learning experiences to enhance science and information and communication technologies (ICT) learning among underrepresented and economically disadvantaged students (primarily Hispanic and Native American) in grades 7 and 8.

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Community Platform for Ocean and Climate Education, Careers, and Workforce Development

2011 - 2014

The Community Platform for Oceanic and Climate Education, Careers, and Workforce Development is a three-year ITEST strategy project targeting students, parents, and caregivers in Prince George's County, Maryland. The project examines how knowledge of remote sensing data, as well as ocean and climate science influence student interest in and preparation for careers in STEM. The project activities address the four domains that influence career choice: community, school, family, and peer groups. Project partners include Prince George's County Public Schools, U.S.

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ACTIVATE: Advancing Computing and Technology Interest and innoVation through Teacher Education

2008 - 2013

The Computer Science (CS) community believes that it has an important role to play in educating the public about the excitement of Computer Science (CS) and the lucrative and interesting career opportunities this field offers. In western Pennsylvania, most high school students are not being provided an opportunity to learn about the science of computing nor about the breadth of the field.

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Design Loft STEM Learning Program

2011 - 2015

The Design Loft STEM Learning Program is introducing 400 underserved middle school students in California to engineering careers. The goal of the program is to develop students' ability to define and create solutions for real world problems by using "design thinking." The program's learning activities expose students to design thinking tasks that produce low-cost engineering solutions to improve the lives of poor people around the world. Students are designing cost-effective ways of increasing impoverished people's access to water, shelter, and energy.

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ICT-SPACE: Developing ICT-STEM Career Interest, Engagement and Self-Efficacy in Middle School Students through Serious Games

2011 - 2015

Wisdom Tools (WT), in partnership with the Indiana STEM Resource Network (I-STEM), will design, develop, and test ICT-SPACE (ICT-STEM Professions And Careers Exploration), a game-based career exploration environment for 7th and 8th grade students. The primary deliverable for this ITEST Strategies project is a suite of six online mini-games that will allow students to "try on" five ICT-STEM professions, and then work collaboratively to solve a capstone challenge mission requiring skills from each profession.

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