FUSE Studios: A New, Interest-Driven Model for Engaging Youth In STEM and Career Development Through Challenges and Partnership with Industry

2014 - 2018

The FUSE Studios project seeks to engage youth in meaningful ways on sustained pathways towards STEM-related careers and involvement in science in later life. FUSE Studios are organized around sequences of interest-driven challenges (e.g., robot mini-golf, MP3 amplifier, mobile app development jewelry design using 3D/cad) involving both digital and hands-on activities that are informed by authentic science, technology, engineering, and mathematics (STEM) occupations and practices, and linked together in a progression modeled after computer-game sequences.

Read More

Engaging Middle School Girls in Computational Electronic Design

2014 - 2018

This project will engage middle-school urban girls in learning sophisticated computer programming and electronics within supportive communities where the learning is embedded in meaningful projects. The project addresses the national need to engage more girls in computer science and engineering. It is a hybrid online and school-based/out-of-school (OST) program that integrates programming and electronics through interactive narratives.

Read More

Digital East St. Louis: An Urban Place-Based Learning Model to Promote Information Technology and Computer Science Career Interests of Minority Youth

2014 - 2019

A high quality, technical workforce requires that students, particularly those from underserved populations, have innovative experiences with computational tools and informational technology. The main goal of this Strategies project is to experiment with new content and methods for engaging students who are underrepresented in STEM fields in the computing sciences via a place- based curriculum that asks students critical questions about the environment and culture of their own region. Working with East St.

Read More

Design-Based Information Technologies Learning Experiences (DITLE)

2014 - 2018

To address the needs of the US to increase the Information and Communication Technology (ICT) workforce with enhanced preparation and a diverse population of prepared secondary students, this strategies ITEST project will strengthen the current regional partnerships in place between secondary schools, the University of Cincinnati's Instructional Technology (IT) and STEM education programs, and local industries.

Read More

Collaborative Research: Human-Centered Robotics Experiences for Exploring Engineering, Computer Science, and Society

2014 - 2019

Involving more students from urban and rural areas in STEM fields and careers has been at the forefront of national STEM education reform efforts for decades. Research shows that engaging these students in STEM activities relevant to their everyday lives is critical to increasing their motivation, interest, learning, and participation in STEM. This project will address this need through engineering and computer science activities aimed at helping 400 middle and high school students grasp the intricacies of scientific principles and technology design.

Read More

GIS/T Resources and Applications for Career Education (GRACE)

2014 - 2018

The GIS Resources and Applications for Career Education (GRACE) project builds upon a recent NSF-funded project, the Mayors Youth Technology Corps (MYTC), that developed a model of geographic information systems and technology (GIS/T) based education. MYTC developed a model of purposeful applications of GIS/T-based education for STEM careers in the workplace that provided youth in economically disadvantaged communities experience using and applying GIS/T to real world situations.

Read More

Advancing Geospatial Thinking and Technologies in Grades 9-12: Citizen Mapping, Community Engagement, and Career Preparation in STEM

2014 - 2018

Given recent advancements in geospatial technologies and the expanding geospatial technology industry, this project is timely in its focus on spatial thinking and strengthening geospatial technology skills among high school students. Students will investigate real world issues in the context of their own neighborhoods through citizen mapping activities. Students will use a variety of data collection devices, including GPS units, georeferencing cameras, and smartphones, along with secondary data, to investigate issues that students perceive as significant for their communities.

Read More

WNY Genetics in Research Partnership: Expanding Exposure, Career Exploration and Interactive Projects in Basic Genome Analysis and Bioinformatics

2013 - 2017

This project will develop an ongoing partnership with disadvantaged schools across a 14-county region of New York that will facilitate teacher and student recruitment, preparation, and mentorship for careers in science, technology, engineering, and mathematics (STEM). Project activities will focus on basic genome analysis and bioinformatics, and the partnership will be directed by the University at Buffalo Department of Biotechnical and Clinical Laboratory Sciences (BCLS) and the New York State Area Health Education Center System (NYS AHEC).

Read More