A Consortium Approach to CS for All

Over 200 organizations focused on the goals of CSforAll are connected to the consortium, collaboratively working to share knowledge and resources and provide models of implementation.
Over 200 organizations focused on the goals of CSforAll are connected to the consortium, collaboratively working to share knowledge and resources and provide models of implementation.
This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by investigating ways to make science assessment and science instruction more culturally relevant to Native Hawaiians.
The three-year "COMmunities Educating Tomorrow's Scientists (COMETS)" project is implementing an earth and space science program with the focus of learning science as inquiry through Marshall University, with partners NASA IV&V Educator Resource Center, Kanawha County Schools, Bayer Crop Science
The project will research the effects of single-gender computer science (CS) camps and gender aligned role models within that context.
This project aims to expand the implementation of a NSBE-supported program, "Summer Engineering Experiences for Kids" (SEEK), from 14 sites in 2016, to 31 by 2019; from 3,825 3rd-5th grade African American, Hispanic, and female students in 2015, to cumulative 27,000 across the nation over the three-year duration of the project.
This project will employ mobile technology to help up to 530 teachers and more than 9,000 students use proven retrieval experiences to improve STEM learning.
The project will develop and research an innovative credentialing process called Design League Badge Portfolios. (A digital badge, like a badge earned in a scout troop, is a validated indicator of accomplishment or skill that is housed and managed online and can be earned in informal or formal environments.)
This project, targeting high school Hispanic girls, will research how a coherent set of experiences supports student competency, motivation and persistence for productive participation in the Information and Communication Technology (ICT). workforce of the future. Participants will join other young women to take part in the Women's Hackathon @ CSUSM (California State University San Marcos) and participate in an after-school program that focuses on computer programming, career education, team building, and the non-programming components of the software development process.
This project will develop specific strategies for teachers, STEM career professionals, and caregivers of economically disadvantaged African American middle school adolescents.
This project will produce empirical findings and/or research tools that contribute to knowledge about which models and interventions with K-12 students and teachers are most likely to increase capacity in the STEM and STEM cognate intensive workforce of the future.