An Embodied, Augmented Reality Coding Platform for Pair Programming

2020 - 2023

Augmented reality (AR) allows the real world to be enhanced, or augmented, by computer-generated objects that are “added” to the real world. For example, a clothing store may use AR to allow a customer to “see” how clothes would look on them before they are purchased. This project at University of

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Neuroscience for Neurodiverse Learners

2020 - 2024

The University of Washington will provide technology-rich, hands-on experiences in neuroscience disciplines for high school and early postsecondary students (ages 16-21) identified as neurodiverse learners those with academic challenges related to conditions such as dyspraxia, dyslexia, and, autism

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Virtual Access to STEM Careers (VASC)

2019 - 2023

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivation and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM). To

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Engineering Academy: Educating Engineers of the Future

2019 - 2024

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by

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