This synthesis is based on a review of publications from ITEST projects, specifically relating to STEM learning games and game design experiences for students.
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Publication
The report includes examples drawn from projects in the national ITEST program which seeks to ensure the breadth and depth of the U.S. STEM workforce.
News
Many teens pass the hours away from school playing video games, but through the ITEST Digispired ii program, students will explore science and engineering principles behind game controllers while learning programming tools to help create their own video games.
The International Society for Technology in Education (ISTE) has hosted this annual Conference and Expo for over three decades and it has become the premier forum in which to learn, exchange ideas and survey the field of education technology.