Designing the Impact Studio -- Dynamic Visualizations in the Write4Change Networked Community

2016 - 2021

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by engaging them in quantitative data analysis to support their own communication skills. The amount and variety of information generated and shared online requires young people to be adept at effectively producing, analyzing, assessing, using, visualizing, and circulating data.

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Closing Gaps: Connecting Assessment and Culture to Increase Achievement

2016 - 2021

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by investigating ways to make science assessment and science instruction more culturally relevant to Native Hawaiians.

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Inspiring Commitment for STEM Career Paths through Extended Women's Hackathons

2016 - 2022

The project, targeting high school Hispanic girls, will research how a coherent set of experiences supports student competency, motivation and persistence for productive participation in the Information and Communication Technology (ICT). workforce of the future. Participants will join other young women to take part in the Women's Hackathon @ CSUSM (California State University San Marcos).

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The IT College and CAREERS Readiness Project: Career Academy Research on Educational Experiences and Related Successes

2016 - 2023

This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by engaging in hands-on field experience, laboratory/project-based entrepreneurship tasks and mentorship experiences.

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Nano-satellites and East Bay Rocket Scientists (NEARS)

2016 - 2021

Careers in the fields of science, technology, engineering, and mathematics (STEM) are predicted to grow at a pace higher than that of non-STEM careers; however, fewer students are meeting the required benchmarks to enter the STEM workforce. The current demand for computer scientists far outweighs the current number of students pursuing computer science (CS) degrees, and those students include very few women and girls, racial and ethnic minorities, and individuals from low-income families.

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Expanding Geospatial Technology Career Development for High School Students Through Teacher Professional Development

2015 - 2020
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The Power of Data (POD) project is designed to increase secondary student awareness of and interest in careers that use geospatial technology (GST) and data; increase their knowledge of educational pathways to enter these careers; and develop their 21st century workforce skills. Building on successful implementation in Arizona, the 4-year project will be carried out on a larger scale. The project will use a train-the-trainer approach involving some 30 teacher educators, 90 teachers and 27,000 students.

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From Data To Awesome (D2A): Youth Learning to be Data Scientists

2015 - 2018

Increasingly, the STEM workforce requires knowledge of data science and data analysis including representations of data for public use such as in media outlets. The project will be a partnership between a non-profit organization and a university in order to engage youth in data science projects as they produce interactive media for local and national audiences. The technology platform, Local Ground, allows youth to collect, map and visualize data.

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The Youth Digital Storytelling STEM Academy

2015 - 2019

The project will develop a student-directed intervention that leverages research on motivation to encourage student interest and engagement in the Science, Technology, Engineering, and Mathematics (STEM)-related field of climate science. The intervention is designed to give students the opportunity to use video storytelling to tell their own stories in a meaningful way for their communities. Through this experience, students will develop competencies in climate science, engineering design, media technology, and communications including storytelling.

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