An Innovative Approach for Attracting Students to Computing

2006 - 2009

This is a proposal for a 3 year project to be conducted as a collaboration among 8 higher education institutions and several school systems across the country, with Saint Joseph's University in Philadelphia, PA serving as the lead institution (other collaborators are from Colorado School of Mines, Ithaca College, Santa Clara University, Duke University, the University of Mississippi, Columbia College, the University of Charleston and the Virginia Beach School System).

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Barcoding Life's Matrix: Engaging Students as Citizen Scientists in the Barcode of Life Initiative

2011 - 2015

The Barcode of Life Initiative (BOLI) is an international biodiversity collaboration that creates a genetic encyclopedia of Earth's plants and animals using short DNA sequences that uniquely identify species groups. The goal of this strategies project is to interest students in STEM careers by engaging them in an international project to provide identification of biological species.

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Connecting Youth with Science through Mentored Experiences in Nature - Collaborative Research

2010 - 2012

Intellectual Merit: This is a collaborative scale-up project between Colorado State University (CSU) and the National Council for Science and Environment (NCSE). The goal of Connecting Youth with Science through Mentored Experiences in Nature is to provide rich STEM activities and research experiences for 600-700 high school students through the existing EnvironMentors (EM) program.

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National Middle School Aerospace Scholars (NaMAS)

2004 - 2007

National Middle School Aerospace Scholars (NaMAS) will provide both teachers and students in eight states the opportunity to learn about and experience information technologies and how they are used within the context of STEM applications in the exciting high technology aerospace industry. NaMAS will include teacher-training workshops, live-link events from NASA-Johnson Space Center, and a robot building student event.

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Reforming IT Education through Game Design: Integrating Technology Hub, Inner City, Rural and Remote Regions

2009 - 2012

The iDREAMS (Integrative Design-based Reform-oriented Educational Approach for Motivating Students) project engages middle school students in computer science curriculum through game design with the ultimate goal of helping them understand and build interest in pursuing IT careers. The project builds on earlier work with AgentSheets and successes with students at various ages.

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Conference on Cyberlearning Tools for STEM Education (CyTSE) - Collaborative Research

2009 - 2011

The Conference on Cyberlearning Tools for STEM (CyTSE) brings together scientists, cyberlearning developers, educational researchers, STEM educators (formal and informal), curriculum developers and other stakeholders that contribute to the agenda on K-12 STEM cyberlearning and workforce preparation. Collaborators include Northwestern University, University of Colorado at Boulder, and the WGBH Educational Foundation. This informative meeting will be held as a NSTA pre-conference workshop.

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Improved STEM Preparation Through Humane Gaming Camp

2006 - 2011

This Comprehensive ITEST project is based on the premise that using gaming as a context in which to integrate the learning of mathematics, computer science and art would heighten student interest in the broader area of STEM education as well as develop computer science skills that students could use in a variety of careers. Previous research on game-developer pedagogy is used as the theoretical basis for the project and the project has a strong tie with a major game development company in the Denver area.

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