Resources included in these libraries were submitted by ITEST projects or STELAR and are relevant to the work of the NSF ITEST Program. PDFs and/or URLs to the original resource are included in the resource description whenever possible. In some cases, full text publications are located behind publishers’ paywalls and a fee or membership to the third party site may be required for access. Permission for use must be requested through the publisher or author listed in each entry.
Learning about Urban Ecology Through the use of Visualization and Geospatial Technologies
PublicationDuring the past three years we have been designing and implementing a technology enhanced urban ecology program using geographic information systems (GIS) coupled with technology. Our initial work focused on professional development for in-service teachers and implementation in K-12 classrooms. However, upon reflection and analysis of the challenges that our in-service teachers faced while implementing our projects in their classrooms, we began to infuse our National Science Foundation (NSF)-funded ITEST work into our pre-service teacher preparation program. The primary reason for this
The Arctic Climate Modeling Program: Professional Development for Rural Teachers
PublicationThe Arctic Climate Modeling Program (ACMP) offered yearlong science, technology, engineering, and math (STEM) professional development to teachers in rural Alaska. Teacher training focused on introducing youth to workforce technologies used in Arctic research. Due to challenges in making professional development accessible to rural teachers, ACMP modified the traditional ITEST format, instead offering unique “curriculum resource-based professional development” that provided a year-round mix of training options for 165 teachers. Sustainable program resources were created in collaboration with
Innovative Uses of IT Applications in STEM Classrooms: A Preliminary Review of ITEST Teacher Professional Development
PublicationThe National Science Foundation (NSF) Innovative Technology Experiences for Students and Teachers (ITEST) program provides a unique opportunity to assess a broad spectrum of professional development projects that share key characteristics but were designed to meet distinct local school and community contexts. To better understand how innovative information technology (IT) classroom applications are integrated into teacher professional development and can ultimately lead to changes in teaching practices and increases in student performance, we conducted an exploratory study of NSF-funded ITEST
The Innovative Technology Experiences for Students and Teachers (ITEST) Program: Teachers Developing the Next Generation of STEM Talent
PublicationThis article is part of a special issue of the Journal of Technology and Teacher Education (JTATE). It introduces and summarizes how the six articles describe specific ITEST teacher development projects, provide portraits of these projects, and address important themes that cross ITEST professional development and STEM professional development more generally: building links between informal and formal education; using technology in innovative ways; integrating STEM content into professional development; reaching and engaging underrepresented populations; developing innovative professional development; and tightening the research/practice cycle.
Building Strong Public/Private Partnerships in Information Technology: A Cross Cultural Primer
PublicationThis guide will help educators and employers working in Information Technology School-to-Career partnerships understand the concept of organizational culture, recognize the common issues that interfere with partnership building, and implement strategies to build strong and successful educator/employer partnerships.
Unlocking the Clubhouse: Women in Computing
PublicationUnlocking the Clubhouse: Women in Computing examines the gender gap in computer science. Women, by and large, are underrepresented in all segments of information technology, from enrollment in courses in high schools and colleges to the numerous employment opportunities associated with the discipline. Authors Jane Margolis and Allan Fisher detail the findings of over 100 interviews with computer science students at Carnegie Mellon University. These interviews, of both male and female students, document the various challenges faced by females pursuing career opportunities in computer science
Examining 4-H Robotics and Geospatial Technologies in the Learning of Science, Technology, Engineering, and Mathematics Topics
PublicationThe study reported here investigated the use of educational robotics, paired with GPS and GIS geospatial technologies, as a context for learning selected concepts in science, technology, engineering, and mathematics within a 4-H camp setting. The study involved 38 students between the ages of 11 to 15. A pretest-posttest quasi-experimental design was used in the study, with a 29-question multiple-choice instrument targeting various academic topics. The results of the study suggest that the 4-H robotics and geospatial summer camp program is a promising approach for supporting STEM-related
Spatial Analysis of Fossil Sites in the Northern Plains: A Unique Model for Teacher Education
PublicationUnderstanding science and technology is key to our next generation’s success. Conveying the excitement of science and effectively melding it with technology in both field and classroom settings can be a challenge for many K–12 educators. Middle school is a critical juncture in a child’s educational experience, when interest in science and technology is budding. If this interest is captured, it can lead to a lifetime of learning and, for some, a rewarding profession.
The Invention Factory: Student Inventions Aid Individuals with Disabilities
PublicationThe Invention Factory is a nontraditional youth-based, after-school program in Honolulu that teaches information technology and mechanics to teenagers through interactive, hands-on projects that improve human computer interaction for individuals with disabilities.
Planting the Seeds for a Diverse U.S. STEM Pipeline: A Compendium of Best Practice K-12 STEM Education Programs
PublicationThe Girl Game Company, an ITEST program, was featured among 38 best practice programs in the 2010 edition of the Bayer Corporation's Planting the Seeds for a Diverse US STEM Pipeline: A Compendium of Best Practice K-12 STEM Education Programs.