ITEST Resources

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Welcome to the ITEST Resource Library

The curricula, instruments, and publications included in this library were submitted by ITEST projects and are relevant to the work of the NSF ITEST Program. Use the filters to the right to find relevant materials. A PDF and/or URL to the original resource are included within the resource description whenever possible. In some cases, full text publications are located behind publishers’ paywalls and a fee or membership to the third party site may be required for access. 

Please note: permission for the use of instruments must be requested through the publisher or author listed in each entry, and cannot be granted by STELAR.

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ITEST Idea Brief: Marketing Your Program

Publications

ITEST LRC Idea Brief Volume 3, October 2005 Marketing is an essential part of the work of ITEST projects, and affects recruitment, partnerships, sustainability, etc. To support the efforts of fellow ITEST staff, the Eyes in the Sky project presented experiences and ideas about marketing.

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America After 3PM

Publications

America After 3PM is the nation’s most in-depth study of how America’s children spend their afternoons and spans a decade of data chronicling how children spend the hours between 3 and 6 p.m. — the hours after school ends and before parents typically return home from work.

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The 10 Step Guide to Program Planning

Publications

The YouthLearn Initiative has outline some action steps to help you plan a successful and effective youth program. Whether you're offering an in-school or out-of-school program, good planning is very often the key to success. You may find that you have the time and resources to do some of these action steps while others may be beyond the scope of your current priorities or capacity. Just remember, it's never too late to embark on a particular phase of planning, even after a program has launched.

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The Impact of Informal Science Education: A Massachusetts Perspective

Publications

The projects described in this booklet represent the work that has been funded by the Informal Science Education program at the National Science Foundation. The outcomes of these projects have provided a wide range of opportunities for students, teachers, and the general public to become more familiar and interested in learning about science. Just a few of the impacts that have come about as a result of this work are: Wired to Win is expected to reach between 8 to 10 million viewers over a 5 year distribution period. In Boston alone, over 68,000 individuals have seen the film. Terrascope Youth

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Out-of-School Time STEM: Building Experience, Building Bridges

Publications

This report from the Exploratorium's Learning and Youth Research and Evaluation Center (LYREC) highlights trends, questions, and findings related to out-of-school-time science, technology, engineering, and mathematics (OST STEM) programs by drawing on the efforts of some two dozen federally funded programs that participated and presented their work at a conference held in Washington, DC in October of 2009.

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