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2006 - 2010
Information Technology Engineering and Environmental Education Tools (IT-E3 Tools) is an innovative three-year project designed to inspire and nurture students’ interest in science, technology, engineering and mathematics (STEM) careers. Led by the University of California, San Diego (UCSD) Jacobs… Read More
2006 - 2009
The "Global Challenge Award ITEST Program" will engage young women and minority high school students in a series of integrated STEM activities. International teams of approximately 200 14-17 year old students will participate in the program receiving 280 hours of mentoring and tutoring from… Read More
2011 - 2018
US college and universities are experiencing a dramatic decline in enrollment of computing majors, despite a predicted, rapid increase in future jobs in the computer science (CS) and information technology (IT) sectors. This reflects a decline in the number of students taking the AP computer… Read More
2006 - 2009
"IT Girl" is an innovative youth-based program designed to engage middle and high school girls in building competency and interest in science, technology, engineering and math careers through collaborative technology and science-intensive projects in game development and information visualization.… Read More
2006 - 2009
The Mississippi Valley State University project entitled "Information Technology Experiences for Students and Teachers Using Catfish and their Environment as a Model" will serve approximately 1,500 students (500 per year) and 75 teachers (25 per year) with at least two representatives from each… Read More
2006 - 2010
The University of Hartford serves 352 economically disadvantaged and underserved middle and high school youth in Hartford, CT. The project will enable participants to gain IT skills in computer engineering and web applications. Partners include the University of Hartford Career Counseling Center,… Read More
2006 - 2011
This Comprehensive ITEST project is based on the premise that using gaming as a context in which to integrate the learning of mathematics, computer science and art would heighten student interest in the broader area of STEM education as well as develop computer science skills that students could… Read More
2007 - 2008
Green Table Productions Project , a project within the three Computer Clubhouses of Miami, Florida will provide an opportunity for 90 youth from grades 7 – 12 to participate in hands-on learner-based exploration of film making, including video production, music production and graphic arts… Read More
2006 - 2010
Built on a prior NSF-HRD funded "Girls Creating Games: Increasing Middle School Girls' Interest in Technology," ETR Associates offers "Girl Game Company ," a three-year, out-of-school technology program for rural, Latina, middle school girls from the Central Coast of California. Each of 80 girls… Read More
2006 - 2011
The "Dan River Information Technology Academy (DRITA)," is a three-year program for high school students from underserved populations who are interested in pursuing IT or STEM careers. The overall goal of DRITA is to provide opportunities for promising African American or Hispanic youth to (1)… Read More