Data Jam
Curricular Materials
The development of spatial orientation (SO) is a strong predictor of math skills and later school success and academic achievement. Thus, fostering SO skills before children enter formal schooling provides them with a sound foundation for later mathematical learning. Our project is titled Transforming Preschoolers' Spatial Orientation: Leveraging New Technologies for Learning in Early Childhood Classrooms and at Home.
We create and study virtual simulations of peer collaboration in STEM fields, designed for youth in informal learning environments. Practice with the simulations will help teens from underrepresented groups build collaborative skills and career interest in STEM fields, especially those that use mathematics and require strong teamwork.
Digital Storytelling with children in urban emergent communities, this project aims to create protocols that children can use to document, share, and showcase the rich mathematical knowledge that exists in their own families and communities.
This project is a multiyear study of the impact of an enrichment program that the US National Science Foundation (NSF) managed in the 1990s. The Young Scholars Program (YSP) involved around 18,000 7th–12th grade students and 600 separate grants between 1989 and 1996. The purpose of YSP was to introduce high-achieving middle and secondary school students to science, technology, engineering, and mathematics (STEM) fields to encourage their entry into those fields and thus increase the size and quality of the nation’s STEM workforce.
Project eSPAC3 aims to develop upper-elementary students’ spatial computational thinking skills and awareness of computationally-intensive careers by designing an immersive Latinx culturally affirming enactive learning experience in Minecraft Education Edition which emphasizes family engagement, near-peer mentorship, peer collaboration and expert modeling.