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The project is guided by three goals: (1) iteratively design a set of concrete and interactive MR activities addressing key cybersecurity concepts (e.g., steganography, phishing, and firewalls) with teacher and student input throughout the design process; (2) increase student knowledge of key..
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Project Overview: This two-year research-design project, undertaken in collaboration with GBH and Molly of Denali is: (1) building new knowledge about the ways in which children from rural Alaska Native communities, ages 6- 8, develop “environmental identity” (defined as the empathy, knowledge, and..
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The development of spatial orientation (SO) is a strong predictor of math skills and later school success and academic achievement. Thus, fostering SO skills before children enter formal schooling provides them with a sound foundation for later mathematical learning. Our project is titled..
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Media producers from GBH and researchers from South Dakota State University and the University of Alaska Southeast have recently launched a new research and development project that is designed to: (1) build new knowledge about the ways in which children from rural Alaska Native communities, ages 6..
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The My STEM Story project aims to enhance the identity-based motivation of diverse high school students through their engagement with and reflection on the authentic digital stories of diverse near-peer mentors paving their way in a post-secondary STEM pathway.
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This project is a synthesis study to investigate the effectiveness of informal STEM and ICT programs to maximize impact and broaden participation of youth participants in STEM pathways. We focus on two research questions: (1) How and to what extent do informal, out-of-school time (OST) STEM and ICT..
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Communities of color across the nation face increasing challenges with affordable access to safe drinking water. Using data science to explore why, where and how this is happening, and what is being done about it, provides a powerful vehicle for the engagement of students in science, technology..
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We create and study virtual simulations of peer collaboration in STEM fields, designed for youth in informal learning environments. Practice with the simulations will help teens from underrepresented groups build collaborative skills and career interest in STEM fields, especially those that use..
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We are co-designing and piloting a 9-week AI elective for Georgia middle school students with 8 teachers. Our co-design process is scaffolding our ability to truly design curriculum collaboratively. Through this project we aim to understand the types of resources teachers need to confidently teach..
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The STEM Storytelling through Podcasts (SSP) project focuses on broadening participation for blind/visually impaired (BVI) and sighted upper elementary students by engaging them with podcast technology to promote access to STEM and introduce students to STEM careers.