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Researcheres and teachers co-design short daily culturally relevant mathematics robot coding activities to increase the interest and improve achievement in mathematics of NYC Black and Latinx students in 1st - 3rd grades.
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SRMPmachine innovates within the well-established Science Research Mentoring Program (SRMP) by creating opportunities for high school interns to apply machine learning (ML) to scientific problems in the natural sciences. We are measuring students knowledge and skill gains, and shifts in attitudes..
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An interdisciplinary team of faculty and staff at Illinois State University (ISU) is collaborating with Chicago Public Schools (CPS) and Community-Based-Organizations (CBOs) in four Chicago neighborhoods to develop an after-school STEM program focused on renewable energy, robotics, and automation.
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We designed, developed and implemented an innovative, transmedia curriculum (called CryptoComics) to teach 3rd-5th grade African American females and other afterschool learners about cryptography and cybersecurity and related careers. https://theconversation.com/comic-book-introduces-kids-to-key..
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A new web-based programming language for engaging children in computer science through the connections with music
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This project takes a Civic Science approach to STEM, i.e., students engaging in science to promote the public good. Classes of students from minoritized backgrounds collaborate with community partners to identify, study, and act on environmental problems in their urban communities.
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The WATERS project increases student interest in STEM careers while building environmental awareness about watersheds.
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This project will provide critical insights and research into effective strategies for supporting female students in rural communities, and all students, in exploring STEM careers, and how Universal Design for Learning can play a role in removing barriers and increasing access for a broad range of..
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The project engages high school students in exploring science-based climate scenarios and co-creating an interactive digital narrative. Project research investigates outcomes related to the project goal to improve STEM career aspirations among Latinx teens.
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Learn about the universally-designed ModelME fraction curriculum with embedded Dream2B game.