Resources

Resources included in these libraries were submitted by ITEST projects or STELAR and are relevant to the work of the NSF ITEST Program. PDFs and/or URLs to the original resource are included in the resource description whenever possible. In some cases, full text publications are located behind publishers’ paywalls and a fee or membership to the third party site may be required for access. Permission for use must be requested through the publisher or author listed in each entry.

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Resources included in these libraries were submitted by ITEST projects or STELAR and are relevant to the work of the NSF ITEST Program. PDFs and/or URLs to the original resource are included in the resource description whenever possible. In some cases, full text publications are located behind publishers’ paywalls and a fee or membership to the third party site may be required for access. Permission for use must be requested through the publisher or author listed in each entry.

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Principal Investigator’s Guide: Managing Evaluation in Informal STEM Education Projects

Publication

An initiative of the Visitor Studies Association, produced in partnership with the Center for Advancement of Informal Science Education (CAISE).This Guide is designed to help principal investigators and other leaders of informal STEM (Science, Technology, Engineering, and Math) education projects integrate evaluation into all phases of project design, development, and implementation. Such projects include exhibits, media projects, websites, community science projects, afterschool programs, festivals, family activities, online games, citizen science projects, and other efforts to help people

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Workforce Education Models for K-12 STEM Education Programs: Reflections on, and Implications for, the NSF ITEST Program

Publication
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This article proposes a STEM workforce education logic model, tailored to the particular context of the National Science Foundation’s Innovative Technology Experiences for Students and Teachers (ITEST) program. This model aims to help program designers and researchers address challenges particular to designing, implementing, and studying education innovations in the ITEST program, considering ongoing needs and challenges in STEM workforce education in the USA. It is grounded in conceptual frameworks developed previously by teams of ITEST constituents, for their part intended to frame STEM

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ITEST Data Brief: ITEST Projects Funded in 2015

Publication
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Image of Data Brief

ITEST Data Brief Volume 3, Issue 2, July 2016In 2015, 30 ITEST projects were awarded funding. STELAR surveyed these projects as part of the the Fall 2015 Management Information System (MIS) Survey and received a 97% completion rate. This data brief presents information from the 29 responding projects around the following questions: Which of the 7 ITEST Guiding Questions do projects choose to address?In what settings projects plan to conduct their work?What grade levels do projects serve?Who are included as project participants?In what locales do projects coduct their work? In what states are

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2016 Monterey Bay Regional

Video

The video recap of MATE's 2016 Monterey Bay Regional Competition, which took place April 30th at Aptos High School. Congratulations to all the competitors!Editing and Narration Patrick WebsterVideo Connor Gallagher Patrick WebsterDrone + Gimbal Connor GallagherMusic With A Single Step — Ben Beiny A

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Adventures in Alice Programming for Attracting Students to Computing

Video

The Adventures in Alice Programming project integrates computing into schools by providing professional development to middle and high school teachers of all disciplines on innovative ways of introducing computing and computer programming and in incorporating computational thinking into their disciplines.

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Integrated Computer Science (iCS): Teacher Learning as a Means to Transform Curriculum

Video

Our project video documents the process and products of the professional development and implementation of integrated computer science in 3rd through 5th grade classrooms. Since January 2015, teachers in this urban and economically diverse elementary school have participated in this effort that uses a project-based learning approach to integrate computer science and technology into a standards-based curriculum.

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STUDIO: Build Our World

Video

STUDIO: Build Our World is an afterschool STEM learning program for low income and immigrant middle and high school students. The University of Washington and Neighborhood House, a multiservice community based organization partner to offer youths opportunities to learn beside UW STEM mentors.

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